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CAVE Games / Re: Mushihimesama, Espgaluda II and DDP DFK ports by LiveWire [Switch, 2021]
« Last post by EOJ on November 26, 2021, 05:54:07 PM »
I tried out Ver 1.5 and that seems fine to me in terms of slowdown and gameplay. Apparently the game can crash in the credits, though.

Although BL is borked, the game is only twenty bucks, and at that price it's worth it for 1.5 and the Zatsuza training mode alone.  :righton: I do expect some bug fix patch(es) in the near future.

You have to wonder how Yagawa coded the laser turret hits that makes it so hard to replicate accurately in ports.  :laugh: I'm grateful they got it right on the X360 port, but maybe he helped program that one.
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CAVE Games / Re: Deathsmiles, DSMBL + Deathsmiles II [PS4, Xbox One & Switch, 12/16/2021]
« Last post by EOJ on November 26, 2021, 02:48:51 PM »
SPE tried out the Switch port and gives it a thumbs up. He says he was able to use his scoring pattern (with Sakura, in MBL) without a problem.

https://twitter.com/SPE2500/status/1463871544103374853

It's good to see he is testing this out prior to release!
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CAVE Games / Re: Mushihimesama, Espgaluda II and DDP DFK ports by LiveWire [Switch, 2021]
« Last post by EOJ on November 25, 2021, 06:53:02 PM »
I played a full run with B-Strong (Black Label) to see if the ST5 laser turrets give you hits there (as opposed to training mode). I got some hits if I was positioned just right (up to 500 or so on a turret), but only in the first second when I make contact with the turret (and only at the start of a hyper). If I sit there any longer, or move to another turret while still in hyper mode, then nothing happens. So, still messed up, unfortunately.
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Not bought this yet as i use my daughters switch and she lives a few miles away . Probably hang on and see what else is missing or incorrect first ..

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CAVE Games / Re: Mushihimesama, Espgaluda II and DDP DFK ports by LiveWire [Switch, 2021]
« Last post by EOJ on November 25, 2021, 03:27:01 PM »
Here's a video with C-Strong showing the same problem (watch for when he uses a hyper on the laser turrets):

https://twitter.com/xrq69817878/status/1463890080162930696

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The SDOJ expert records keep rolling in! PEK just got the new record with Type A:

5,216,649,352,760 - ALL-Hibachi


https://twitter.com/peketti/status/1463816695189893126

And with this we tip our hats and say farewell to ZAP's long-standing record of 5,100,253,895,431.

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CAVE Games / Re: Mushihimesama, Espgaluda II and DDP DFK ports by LiveWire [Switch, 2021]
« Last post by EOJ on November 25, 2021, 03:17:15 PM »
I bought this and played for a bit. I started with Black Label, B-Power, because I'm very familiar with it.

I began with Stage 5 in training mode. The slowdown seems pretty similar to the X360 version, though it seems to be missing a bit here and there. What's worse though, is I can't get any hits off the laser turrets in the first part of the stage. In the Steam port you can get WAY too many hits here (several thousand more than you should), in the X360 port it was identical to the PCB, but here, if I'm lucky I get a paltry 50-100 hits when I first start a hyper, then nothing. I just sit there and no hits. It's bizarre. Maybe it's just a bug in training mode (I hope so!), but if it's like this then BL is worthless as-is.

Input lag feels OK, I'm sure it's 3-4 frames like the other livewire ports.

This does seem to be based on the Steam port rather than the X360 port.
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CAVE Games / Re: Mushihimesama, Espgaluda II and DDP DFK ports by LiveWire [Switch, 2021]
« Last post by EOJ on November 24, 2021, 03:25:48 PM »
DFK port releases soon (November 25th). Unlike the X360 port, you can practice the Zatsuza fight in this one!

https://twitter.com/LiveWire_pr/status/1463492785357856769

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Coming to Steam in the near future
https://store.steampowered.com/app/1815030/GMODE/
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New WR in DDP DOJ BL with A-Expert, by 月にかわってお仕置きされたいの! This translates to "I want to be punished on behalf of the moon!"  I wonder if this is word play for the username 'sinmoon'?

3,764,262,810


https://docs.google.com/spreadsheets/d/1eZxMbrWuUaPJRN7UnoyG8hN3jWTaSvJnSsYnValpvCw/edit#gid=1859287803

Of note, this is the highest score in DOJ BL with any ship-shot type!
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