Author Topic: Dodonpachi Saidaioujou [Cave 2012, ARCADE]  (Read 51274 times)

Offline brentsg

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #210 on: April 20, 2012, 04:18:26 AM »
Thanks for the impressions!

Offline moozooh

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #211 on: April 20, 2012, 04:33:45 AM »
Most excellent, seems it turned out to be just as I hoped it to! Thanks a lot for the detailed impressions!
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Offline rtw

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #212 on: April 20, 2012, 04:56:37 AM »
Could anyone see which PCB revision it is?

From the packing pictures earlier in this thread it looks like CV1000D

edit:
http://ameblo.jp/cave-cs-stg-dev/image-11225549238-11920944492.html

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Offline EOJ

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #213 on: April 20, 2012, 05:12:26 AM »
It looked like their recent hardware - SH3 board with no battery.

Here are the pics I snapped of the game being installed at a-cho arcade in Kyoto today at around 11am:






During the second and third pics the guy had to run and get something and just left everything there in front of me for over a minute - no one else was around! Were I a thief I could have nabbed the PCB and bolted for the door, but alas, I have a conscience.  :)
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Offline MikeNeko

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #214 on: April 20, 2012, 05:37:49 AM »

edit:
http://ameblo.jp/cave-cs-stg-dev/image-11225549238-11920944492.html


Hey there s a new photo in there :) and a new entry on the evac report as well

Offline EOJ

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #215 on: April 20, 2012, 05:41:59 AM »
This one?



The new post says they set up the game in those two cabs in the lobby of their offices, but you can't walk in off the street and play it. It's only for Cave employees and guests.

The cab on the left shows the trial mode (red section of the screen) I mentioned before.

Nice poster on the wall there too, must be the kit poster.

EDIT: lol at the POP - it says Shot and Laser are "Easy", while Expert is "Hard".
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Offline ProMeTheus

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #216 on: April 20, 2012, 06:24:41 AM »
Can't wait to try this out, maybe someone from Paris will have bought it by Japan Expo in July >.<
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Offline SuperPang

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #217 on: April 20, 2012, 06:36:35 AM »
Sounds amaze.
WHERES MY TRACKING NUMBER DAMN IT

Offline SuperPang

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #218 on: April 20, 2012, 06:41:56 AM »
There were reports that the game could crash and get stuck often... EOJ did you encounter any of these?
Are you talking about the loke version?

Offline dan76

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #219 on: April 20, 2012, 07:15:51 AM »
So the result is you have to dodge a lot, and it really brings back that great feeling of dodging bullets that has not been as prominent in some recent Cave titles.

Getting back to SDOJ, the bullet patterns are so well designed that dodging them successfully is a great thrill and just becomes more and more fun and rewarding as you go through the game. I think this is the game's greatest accomplishment.

This is great news, it's something Cave seemed to forget about for a while, or at least it wasn't a priority when designing games. I don't like chaining myself but have always enjoys Dodonpachi and DOJ as survival shooters, this sounds like a worthy successor. Thanks for the impressions!
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Offline MikeNeko

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #220 on: April 20, 2012, 07:21:25 AM »
Can't wait to try this out, maybe someone from Paris will have bought it by Japan Expo in July >.<

Lyon is your best bet in France, an arcade had DFK and DFK BL close to the release date (and cheap credit)... since i live in Paris (close anyway), i ll check at la tete dans les nuages just in case from time to time.

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Offline moozooh

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #221 on: April 20, 2012, 07:22:40 AM »
Today I had some time before work to watch a SDOJ live stream by some Japanese dude, and his PCB froze on stage 4. Didn't have enough time to wait for him to reach it again.

It appears that a bugfixed version (1.01?) will be in order yet again. :laugh: Oh Cave! :whyioughtta:

EDIT: It was this guy: http://www.ustream.tv/channel/yousan

EDIT 2: He's streaming at the moment, and it keeps freezing on stage 4 every time I see him get there. :facepalm:

EDIT 3: If EOJ hasn't seen it freeze at least until the stage 4 midboss it might be that it only freezes if you feed credits.
« Last Edit: April 20, 2012, 10:31:35 AM by moozooh »
<dan76> As it is I'll have to endure high res - life's hard.

Offline Muchi Muchi Spork

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #222 on: April 20, 2012, 10:31:53 AM »
Yeah I've been watching it. It will be recalled for sure I think for a bug fix. Expert looks hard as hell now.

Offline Van_Artic

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #223 on: April 20, 2012, 10:49:19 AM »
another livestream from ISO, chrono and others

http://www.ustream.tv/channel/えびせんtv

extra life is after you defeat stage 4 midboss i think :P

Offline TimingTripod40

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #224 on: April 20, 2012, 11:04:01 AM »
They just showed ISO playing Expert on that stream and it looks amazing. It felt like I was watching that Ultra mode Larsa vid for the first time all over again. I eagerly anticipate the patterns losing their novelty, though, after I've invested several hundred hours into the game without clearing like with Ultra.  :laugh:

Offline Muchi Muchi Spork

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #225 on: April 20, 2012, 11:34:32 AM »
Snagged these from a stream after it crashed.



Grab it because tinypic will surely delete it soon.

Offline Monouchi

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #226 on: April 20, 2012, 12:03:23 PM »
Thanks for the impressions EOJ.  :righton:

Offline SFN

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #227 on: April 20, 2012, 12:18:42 PM »
You made it sound several times better than what I expected it to be. I can't wait for the upcoming videos.

Offline moozooh

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #228 on: April 20, 2012, 12:25:34 PM »
The videos are out there already: http://livetube.cc/tag.stg
Look for 最大往生.
<dan76> As it is I'll have to endure high res - life's hard.

Offline emphatic

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #229 on: April 20, 2012, 12:48:05 PM »
Thanks a lot for the review, EOJ! Was the Blast City marquee part of the kit or was it a cut up promotional poster?

Offline A47A47

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #230 on: April 20, 2012, 01:55:06 PM »
I played SDOJ at a-cho. I felt that stage-1,2 and 3 are much milder than 2nd location test version.
I played 2nd test version over 10 times and never be able to beat stage3-misboss.
But today I beated it on my 1st play and was beated by stage4-midboss on my 2nd gameplay.
http://tange.sakuratan.com/img/ddpsdoj_bs_827128738.jpg

I felt that there's a difficulty gap between stage3 and 4.
From the beginning of stage4, more small enemies appears, large enemies fires more bullets, and much more midbosses and bosses.

And I heard the way to emerge 1up item: destroy all parts of stage4-midboss and beat stage4-midboss with using no bombs.
« Last Edit: April 20, 2012, 02:11:32 PM by A47A47 »

Offline eckart

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #231 on: April 20, 2012, 04:44:12 PM »

Thanks EOJ for the good news!

Watches the the videos. Realy like also the last two stages.
The bosses got some realy long breath, imo.

Wonder what this warpanimation on the midboss in level 5 means at the end of the video.
Maybe a second route or something. Anyway, don`t think i will get there anytime soon.:)

http://livetube.cc/%E3%81%BF%E3%81%93%E3%81%8C%E3%81%BF/%E6%9C%80%E5%A4%A7%E5%BE%80%E7%94%9F

Offline Muchi Muchi Spork

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #232 on: April 20, 2012, 04:58:42 PM »
The stage 4 crash has been fixed by Cave, Fujita says. We'll see if they update the boot screen. They didn't update it when they fixed the hiscore bug in Mushihimesama Matsuri 1.5.

Offline eckart

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #233 on: April 20, 2012, 05:04:14 PM »

And why crashed it if cave has fix it? Was it an old unfixed pcb witch wasn`t updated?

Offline JOW

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #234 on: April 20, 2012, 05:09:47 PM »
They didn't update it when they fixed the hiscore bug in Mushihimesama Matsuri 1.5.

...is this the counterstop bug you are talking about or was there another hi-score bug?

Offline CIB

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #235 on: April 20, 2012, 05:17:47 PM »
Can't wait to try this out, maybe someone from Paris will have bought it by Japan Expo in July >.<

Lyon is your best bet in France, an arcade had DFK and DFK BL close to the release date (and cheap credit)...

They've been trying to sell their DFK BL to buy this one ^^
Can't wait to play it

Offline Muchi Muchi Spork

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #236 on: April 20, 2012, 05:38:38 PM »

And why crashed it if cave has fix it? Was it an old unfixed pcb witch wasn`t updated?


The news came today that it got fixed so it appears it was fixed after some had already shipped out. My friend who preordered is getting his sent back to Cave to update before it even comes to him.

They didn't update it when they fixed the hiscore bug in Mushihimesama Matsuri 1.5.

...is this the counterstop bug you are talking about or was there another hi-score bug?

Different bug. I don't know if they ever fixed the counterstop bug. The hiscores didn't save if you turned continues off in the service mode. Not exactly a bad bug but it's significant in that they didn't update the boot screen when they fixed it.

Offline eckart

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #237 on: April 20, 2012, 05:44:44 PM »

Thanks for the info!
I will ask Yumi if i will get a fixed pcb or an unfixed one..

Offline Muchi Muchi Spork

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #238 on: April 20, 2012, 05:51:50 PM »
I think I would tell them bugfixed or refund but it's not my money...

« Last Edit: April 20, 2012, 05:55:23 PM by brentsg »

Offline eckart

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #239 on: April 20, 2012, 05:55:15 PM »
If i get an unfixed one, i am sure i will get an free update for sure.

-become the trackingnumbers for my stuff bevore i read it, so it was to late anyway...