Author Topic: Dodonpachi Saidaioujou [Cave 2012, ARCADE]  (Read 52450 times)

Offline HVL

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #360 on: April 29, 2012, 03:11:44 PM »
CAVE will port it to a platform they deem most suitable. The Xbox 360 has given us so much that it's really selfish to pester CAVE to stick with it.

If you don't like it, you can always buy the PCB.

Offline Let_It_Be

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #361 on: April 29, 2012, 04:24:30 PM »
As much as I would like it to be ported to the 360 I also understand that Cave probably wants to port their games to a console that is not dead in their home country.

Offline Fu-ZAN

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #362 on: April 29, 2012, 11:57:27 PM »
Aren't the world record for this game coming soon on Arcadia ?

Offline EOJ

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #363 on: April 29, 2012, 11:58:52 PM »
They'll be in the August issue, which will be out at the end of June.
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Offline Fu-ZAN

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #364 on: April 30, 2012, 12:21:10 AM »
(╯?□?)╯︵ ┻━┻)

Offline EOJ

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #365 on: April 30, 2012, 01:37:43 AM »
Stage 5 with C-EX, shows the first half of the boss fight too.

http://www.nicovideo.jp/watch/sm17683857

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Offline EOJ

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #366 on: April 30, 2012, 01:45:14 AM »
B-EX destroying stage 3:

http://www.nicovideo.jp/watch/sm17686115

No miss, only one autobomb on the boss. Ends the stage with nearly 4bil. Plays most of Stage 3 at rank 10-15 which looks like Ultra mode level to me. Ends the boss battle at Rank 18.

Next is another video of B-EX, showing the last two phases of Stage 5 boss. No miss, no bomb. No TLB. Not sure if the whole run was on 1 credit or not, though.

http://www.nicovideo.jp/watch/sm17683764
« Last Edit: April 30, 2012, 01:58:38 AM by eojx9999 »
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Offline SuperPang

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Offline TonK

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #368 on: April 30, 2012, 10:23:16 AM »
Game is really fun!

Large hit box.. I got tagged on things that I normally pass through.

Music is actually cool. I have the distortion as well.

It's a rush.. I haven't laughed so hard at myself since Ketsui.

Stage 1 and 2 are warm ups - then 3 just makes your balls ache.

Only 3 credits in. Made it to the stage 3 boss, lol.

This feels like a DonPachi game.

Back to learning. Will be a while before I think about score.


Offline MikeNeko

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #369 on: April 30, 2012, 01:22:03 PM »
AAwww, you actually got it ! nice...

I am surprised by the large hitbox thing... i guess they made a proper check on big bullets for this game... a first since.. err... since ever ? xD
The faster RAM really seems to shake around the old habits.

I wonder... what about 2P slowdowns ? Are they much increased ? I don t remember seeing a 2 players footage of saidaioujou.

Offline Lunchbox

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #370 on: April 30, 2012, 02:25:03 PM »
Next is another video of B-EX, showing the last two phases of Stage 5 boss.

Pretty hardcore stuff  :oogle:
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Offline Icarus

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #371 on: April 30, 2012, 04:29:21 PM »
B-EX destroying stage 3:
http://www.nicovideo.jp/watch/sm17686115
No miss, only one autobomb on the boss. Ends the stage with nearly 4bil. Plays most of Stage 3 at rank 10-15 which looks like Ultra mode level to me. Ends the boss battle at Rank 18.

Nice find, thanks for the share. Very clever run as well, exploiting the hyper system to get quick and multiple recharges through the use of timed cancels. I reckon the very high level scores will use this not just in stages where possible (st3 and 5 seem the best places for it), but on midbosses and bosses as well. Shame he lost the huge chain by autobomb on the boss, though.

Offline TheSoundofRed

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Re: Dodonpachi Saidai-Oujou [Cave 2012, ARCADE]
« Reply #372 on: April 30, 2012, 08:17:08 PM »
Shame he lost the huge chain by autobomb on the boss, though.

I think the hit count was 11k+ at the autobomb, but was 6.5K when the boss was downed. Pretty interesting, although keeping the chain through the boss would've been amaaazing.

I'm afraid to see what stages past 3 might be like during rank 20 or higher. Seriously devious game, but looks so fun!

Offline A47A47

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #373 on: May 01, 2012, 09:19:43 AM »
A player by the name of SSSfake uploaded this picture.

http://photozou.jp/photo/show/529649/132846436


> Area 5-陽

"陽(hi)" means "sun".

Offline Kaneda

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #374 on: May 01, 2012, 09:26:58 AM »

Offline moozooh

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #375 on: May 01, 2012, 09:54:38 AM »
Wait, let me do this thing too!

IT IS HAPPENING AGAIN
<dan76> As it is I'll have to endure high res - life's hard.

Offline EOJ

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #376 on: May 01, 2012, 10:17:57 AM »
The plot thickens!
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Offline Sapz

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #377 on: May 01, 2012, 10:23:38 AM »
:o Yessssssssss. Can't wait for a vid.

The most interesting thing is that it's not using Expert - I guess that means we can expect two different versions of Hibachi.

Offline Naut

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #378 on: May 01, 2012, 10:30:52 AM »
Goodness.

Offline Van_Artic

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #379 on: May 01, 2012, 11:54:59 AM »
oh god this is awesome
either 2nd loop or ura route!!

edit: how could i miss this one from pikkorro's tweets, almost 10bil score!

http://twitpic.com/9enuhg
« Last Edit: May 01, 2012, 12:28:05 PM by Van_Artic »

Offline Muchi Muchi Spork

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #380 on: May 01, 2012, 12:36:47 PM »

Offline adverse

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #381 on: May 01, 2012, 01:20:00 PM »
He mentions on twitter that getting all the bees is not a condition since he missed some in Stage 5.

Looking at his score, I'm going to guess the requirement is lives remaining-related. Will we see 闇 (dark) as well...?

Offline Icarus

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #382 on: May 01, 2012, 02:29:17 PM »
Looking at his score, I'm going to guess the requirement is lives remaining-related. Will we see 闇 (dark) as well...?

The majority of replays I've seen have at least two or three misses leading up to the stage 5 boss. So my guess is:

- no miss, bees missed = sun
- no miss, all bees = moon/dark/whatever
- no miss, all bees, stupidly high rank - TLB

Either that, or it's a mix of lives, bombs and rank.

Offline eckart

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #383 on: May 01, 2012, 03:21:50 PM »
Counterstop..

Just got response from fujita:

We are sorry you have problem.
Cave told us to tell you that they will replacement as soon as
received it from you.

I will send the pcb back to japan. Realy not know if it wise, but payed so much for this pcb..-it has to be 100% ok.

- Anybody notize the missing sound of an explosion in level three, btw?





Offline SFN

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #384 on: May 01, 2012, 03:41:40 PM »
陽蜂

陽 is also yang, isn't it ? There's probably a yin somewhere in there too.

Offline A47A47

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #385 on: May 01, 2012, 03:51:49 PM »
陽蜂

陽 is also yang, isn't it ? There's probably a yin somewhere in there too.

Yes. I'm sorry that I'm not familier with chinese words.

In Japanese, the kanji of 陽 reads "hi(sun)" and "you(yang)(positive)".
The antonym of 陽 is 陰, which reads "kage(shadow)" and "in(yin)(negative)"

All the true-last-bosses of Dodonpachi series are named hibachi, so I think that 陽 is "hi", not "you(yang)".

Offline SFN

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #386 on: May 01, 2012, 04:14:02 PM »
All the true-last-bosses of Dodonpachi series are named hibachi
Strangely enough, the TLB theme doesn't seem to be hibachi or a variation of it this time around.

so I think that 陽 is "hi", not "you(yang)".
A wordplay for hibachi makes sense, although it could also be a loop naming scheme. I doubt the latter though, given the score. What did that player see at the end of his run ?

Offline Fu-ZAN

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #387 on: May 01, 2012, 04:49:56 PM »
A wordplay for hibachi makes sense, although it could also be a loop naming scheme. I doubt the latter though, given the score. What did that player see at the end of his run ?
He only says he didn't record his run on the link.

Offline Muchi Muchi Spork

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #388 on: May 01, 2012, 06:12:36 PM »
Counterstop..

Just got response from fujita:

We are sorry you have problem.
Cave told us to tell you that they will replacement as soon as
received it from you.

I will send the pcb back to japan. Realy not know if it wise, but payed so much for this pcb..-it has to be 100% ok.

- Anybody notize the missing sound of an explosion in level three, btw?






Is this still about the sound or is there a counterstop score bug? Nothing I've heard sounds close to as bad as Deathsmiles or DSMBL. They will probably swap the board for another one and ship you one with the same issue.

Offline eckart

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Re: Dodonpachi Saidaioujou [Cave 2012, ARCADE]
« Reply #389 on: May 02, 2012, 01:20:23 AM »

No no, only the sound issue. Notized a missing explosion sound on level three, also.

Didn`t know that Deathsmiles has the sound problems, too.
Hmm, better hold the pcb now i guess..