Author Topic: Deathsmiles 2 [CAVE PCB, 2009]  (Read 54329 times)

Offline EOJ

  • Administrator
  • Trade Count: (+37)
  • Ultra Member
  • *
  • Posts: 7243
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #150 on: March 11, 2009, 05:01:52 PM »
It's windows-xp based, so expect a big hulking box with a loud fan and lots of crashes.

I doubt many private collectors will buy this hardware. I know I won't. These games should all get quickie X360 or PC ports anyway.
My score archive
twitter (JP only): cavexstg
XBL gamertag: eojx9999

Offline Shalashaska

  • Trade Count: (0)
  • Maniac Member
  • *
  • Posts: 286
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #151 on: March 12, 2009, 03:42:42 AM »
Small? Probably
Cheap? Doubtful

PROMETHEUS

  • Guest
  • Trade Count: (0)
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #152 on: March 12, 2009, 04:03:01 AM »
It's windows-xp based, so expect a big hulking box with a loud fan and lots of crashes.
I don't see why it would crash more than the other Caves and even less why it would have a loud fan. Do you mean because they will need a more powerful CPU but will put a shitty fan on it to make the hardware as cheap to produce as possible ?

Offline retre

  • Trade Count: (0)
  • Maniac Member
  • *
  • Posts: 20
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #153 on: March 12, 2009, 04:09:16 AM »
Probably will be an hdd with the game and usb memory with the encode key. Like Taito type X games.

Offline EOJ

  • Administrator
  • Trade Count: (+37)
  • Ultra Member
  • *
  • Posts: 7243
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #154 on: March 21, 2009, 04:23:39 PM »
Official site has been updated with a character section, story section, and a movie:

http://www.cave.co.jp/gameonline/deathsmiles2/
My score archive
twitter (JP only): cavexstg
XBL gamertag: eojx9999

Offline GaijinPunch

  • Trade Count: (+12)
  • Ultra Member
  • *
  • Posts: 1203
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #155 on: March 22, 2009, 12:00:33 PM »
To get everyone in the Xmas mood...
Click Me

Not sure which one looks more appealing to me at this point.

Offline adverse

  • Trade Count: (+3)
  • Ultra Member
  • *
  • Posts: 900
  • BULLETS TURN TO GOLD
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #156 on: March 23, 2009, 01:57:32 AM »
Official site has been updated with a character section, story section, and a movie:

http://www.cave.co.jp/gameonline/deathsmiles2/

So, the character with the green hair, not yet named is a guy who dresses like a maid.

Catering to all demographics it seems...

Offline EOJ

  • Administrator
  • Trade Count: (+37)
  • Ultra Member
  • *
  • Posts: 7243
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #157 on: March 23, 2009, 01:59:57 AM »
This is going to be the worst fucking game ever.
My score archive
twitter (JP only): cavexstg
XBL gamertag: eojx9999

Offline GaijinPunch

  • Trade Count: (+12)
  • Ultra Member
  • *
  • Posts: 1203
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #158 on: March 23, 2009, 05:56:24 AM »
This is going to be the worst fucking game ever.

You just can't sum it up any better than that.

Offline markedkiller78

  • Trade Count: (+1)
  • Maniac Member
  • *
  • Posts: 273
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #159 on: March 23, 2009, 09:35:40 AM »
lol at the hate. The Admin of Cave STG forum & the man in Japan with all the cave clears under his belt :)

When will developers learn? Raizing's last game went 1.5d & looked like ass. Will DS2 be the demise of Cave?

Offline GaijinPunch

  • Trade Count: (+12)
  • Ultra Member
  • *
  • Posts: 1203
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #160 on: March 23, 2009, 10:21:52 AM »
Will DS2 be the demise of Cave?

Unfortunately it might be their new beginning.

Offline markedkiller78

  • Trade Count: (+1)
  • Maniac Member
  • *
  • Posts: 273
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #161 on: March 23, 2009, 12:01:40 PM »
Will DS2 be the demise of Cave?

Unfortunately it might be their new beginning.

in the same way that 8ing now do crap console fighters :(

Offline SuperPang

  • Moderator
  • Trade Count: (+4)
  • Ultra Member
  • *
  • Posts: 634
    • Arcade Otaku
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #162 on: March 24, 2009, 08:18:29 AM »
Tatsunoko VS Capcom is pretty good  :righton:

Offline markedkiller78

  • Trade Count: (+1)
  • Maniac Member
  • *
  • Posts: 273
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #163 on: March 24, 2009, 10:06:59 AM »
Tatsunoko VS Capcom is pretty good  :righton:

Debateable :) It's good "fun" as a pure fighter though it's a little shallow.

To give them their dues it's better than anything I could have imagined coming out on the wii, but they could still make the odd arcade shmup  >:D

Ruldra

  • Guest
  • Trade Count: (0)
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #164 on: March 24, 2009, 11:36:46 AM »
So, the character with the green hair, not yet named is a guy who dresses like a maid.

Pics please :laugh:

Offline GaijinPunch

  • Trade Count: (+12)
  • Ultra Member
  • *
  • Posts: 1203
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #165 on: March 24, 2009, 11:53:36 AM »
Tatsunoko VS Capcom is pretty good  :righton:

Looked like shit to me.  Of course, they were playing it on an HD cab, and it's apparently not capable of HD display.l

Gwyrgyn

  • Guest
  • Trade Count: (0)
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #166 on: March 24, 2009, 12:26:55 PM »
Nope, 480i only as far as I know. TvC is really, really broken and not worth playing much at all. 8ing also developed Castlevania Judgement which was really horrible. They also developed Fate Unlimited Codes which was actually pretty fun, but the combos get really stupid at high level play.

Offline SuperPang

  • Moderator
  • Trade Count: (+4)
  • Ultra Member
  • *
  • Posts: 634
    • Arcade Otaku
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #167 on: March 25, 2009, 08:30:37 AM »
I got the impression TVC wasn't the most balanced game ever but I found it pretty fun from a casual fighter players POV. Its 480p and looks alright for Wii hardware, moreso on a VGA monitor but I'm not surprised ops use their shiny new Vewlix's. Its no SFIV though, I'll give you that.

Offline adverse

  • Trade Count: (+3)
  • Ultra Member
  • *
  • Posts: 900
  • BULLETS TURN TO GOLD
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #168 on: April 04, 2009, 10:13:43 AM »
AM-net is reporting that DS2 will be out in May.

http://am-net.xtr.jp/game/profile.cgi?_v=1233574557

Offline EOJ

  • Administrator
  • Trade Count: (+37)
  • Ultra Member
  • *
  • Posts: 7243
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #169 on: April 04, 2009, 03:18:42 PM »
My score archive
twitter (JP only): cavexstg
XBL gamertag: eojx9999

Offline adverse

  • Trade Count: (+3)
  • Ultra Member
  • *
  • Posts: 900
  • BULLETS TURN TO GOLD
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #170 on: April 04, 2009, 03:47:17 PM »

Offline EOJ

  • Administrator
  • Trade Count: (+37)
  • Ultra Member
  • *
  • Posts: 7243
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #171 on: April 04, 2009, 04:08:06 PM »
I need to keep the first post updated with stuff like this, as important info can quickly get buried in large threads like this. So, I've added the release date to the first post.
My score archive
twitter (JP only): cavexstg
XBL gamertag: eojx9999

Offline GaijinPunch

  • Trade Count: (+12)
  • Ultra Member
  • *
  • Posts: 1203
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #172 on: April 12, 2009, 10:54:46 AM »
Let me throw this nugget out there.  The release date is a month-ish away... and yet, the retailers have gotten no price data nor any information on what fucking hardware this sure to be turd is on.  It's pure speculation and rumor (and that was emphasized), but I heard the word "rental only".  Thoughts.

Offline EOJ

  • Administrator
  • Trade Count: (+37)
  • Ultra Member
  • *
  • Posts: 7243
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #173 on: April 12, 2009, 02:27:37 PM »
Rental only? What does that mean in regard to an arcade game?

Fujita is selling them, at least.
My score archive
twitter (JP only): cavexstg
XBL gamertag: eojx9999

PROMETHEUS

  • Guest
  • Trade Count: (0)
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #174 on: April 12, 2009, 03:20:59 PM »
I'm curious to see just how terrible this game is going to be.

Offline GaijinPunch

  • Trade Count: (+12)
  • Ultra Member
  • *
  • Posts: 1203
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #175 on: April 13, 2009, 12:09:34 AM »
Fujita is selling them, at least.

Do they have any details (specifically price)?  Like I said, speculation.  But... we're kind of getting down to the wire.

Offline EOJ

  • Administrator
  • Trade Count: (+37)
  • Ultra Member
  • *
  • Posts: 7243
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #176 on: April 13, 2009, 12:13:05 AM »
Good question. I haven't asked, due to a complete lack of interest in the game.
My score archive
twitter (JP only): cavexstg
XBL gamertag: eojx9999

Offline GaijinPunch

  • Trade Count: (+12)
  • Ultra Member
  • *
  • Posts: 1203
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #177 on: April 16, 2009, 05:39:32 PM »
According to the interview in the latest Famitsu 360, it's not coming out until October.   Misprint?

Offline EOJ

  • Administrator
  • Trade Count: (+37)
  • Ultra Member
  • *
  • Posts: 7243
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #178 on: April 16, 2009, 06:53:09 PM »
According to the interview in the latest Famitsu 360, it's not coming out until October.   Misprint?

Maybe that's when the X360 port is coming out, but definitely not the arcade version. The official DSII website says the arcade version is "coming out in Mid May":

http://www.cave.co.jp/gameonline/deathsmiles2/index.html

Loke test is from today (April 16) until April 22nd at Taito Station, Shinjuku. Anyone going to check it out?
My score archive
twitter (JP only): cavexstg
XBL gamertag: eojx9999

Offline GaijinPunch

  • Trade Count: (+12)
  • Ultra Member
  • *
  • Posts: 1203
Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #179 on: April 16, 2009, 08:03:56 PM »
They're definitely referring to the arcade version.  Says "Arcade", and they say 稼働予定 which is not related to consumer games at all.  Interesting slip if it is.  Wonder where they got it from.