Author Topic: Deathsmiles 2 [CAVE PCB, 2009]  (Read 64655 times)

Offline brentsg

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #390 on: December 24, 2009, 01:39:22 AM »
SIN is apparently messing around with adding text overlays in his vids, for a more superplay feel. For example:

He uploaded a test version (DSII ver 4.00, 290mil Ruins stage w/ Lei) in this latest blog post:

Awesome replay, but I can't get the Japanese text to display properly. Maybe someone else can figure it out.

Dumb question, but how do these guys create their replays?  Do they have PCBs at home, or do Japanese arcades facilitate the uber players in some way?

Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #391 on: December 24, 2009, 01:43:28 AM »
Most of them just record at arcades. Many of them have video/DVD recording setups you can pay to use.
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Offline brentsg

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #392 on: December 24, 2009, 01:50:15 AM »
Most of them just record at arcades. Many of them have video/DVD recording setups you can pay to use.

Getting OT a bit, but for a newish game like DS2, or some other Cave release..  does a typical arcade have like 1 cab running the game or multiple?  Is this some type of system that taps into multiple machines? 

Thanks for the info, at this point in Western life any type of discussion regarding Japanese arcades seems amazing.

Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #393 on: December 24, 2009, 01:54:23 AM »
Depends on the arcade and the game. A-cho in Kyoto had 2 Deathsmiles II cabs running until recently, but now they're down to one. None of the other shooters there are in more than one cab.
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Offline GaijinPunch

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #394 on: December 24, 2009, 05:02:09 AM »
Only place I've seen w/ multiple cabs is Hey!  and very occasionally Mikado for brand new releases (and that only lasts a couple of months).

Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #395 on: January 14, 2010, 05:36:16 PM »
Tsumanne has put up his new WR run for download:

http://www.cave-stg.com/forum/index.php?topic=194.msg13956#msg13956

1.79bil ALL with Lei. It's amazing to say the least.
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Offline zlk

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #396 on: January 15, 2010, 12:11:22 AM »
This game has been out for quite some time.  It appears there are areas for 2 more stages, but will Cave ever unlock them?  Do they even exist?

Offline GaijinPunch

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #397 on: January 15, 2010, 10:40:52 AM »
This game has been out for quite some time.  It appears there are areas for 2 more stages, but will Cave ever unlock them?  Do they even exist?


My guess is they've waited this long, they're waiting for something big.  Hopefully the 2d version.

Offline lam47

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #398 on: January 15, 2010, 04:26:18 PM »
Is there any chance in hell cave would re make a game in 2D?
I really wish they would as I love Deathsmiles and find the 3D shooters look rather amateur by comparison.
Form what I have seen it looks like a fun game to play but there is something missing without the pre rendered sprites.

Offline Atstroboy

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #399 on: February 19, 2010, 03:52:07 PM »
What about the 360 port, any news on that?

Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #400 on: February 19, 2010, 04:01:04 PM »
If there was any news, it would be posted. No need to ask. Just wait like a crouching Guile.
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Offline neomoe

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #401 on: February 19, 2010, 04:12:34 PM »
Isnt Cave going to annouce their next port at the end of this month?
Unless they through us a major curveball, it's gotta be either deathsmiles 2 or DFK, right?

Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #402 on: February 19, 2010, 04:14:54 PM »
Yes, big announcements will be at the MS shooting Fest on 2/27. I expect Cave to at least announce their new original Xbox 360 game, and probably their next port too. 5pb will also likely announce their next STG port there.
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Offline neomoe

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #403 on: February 19, 2010, 04:17:02 PM »
just watch, I bet 5bp is gonna handle the Ibara, Ibara BL, Pink Sweets compilation you fantasized about awhile back, EOJ  :laugh:

Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #404 on: February 19, 2010, 04:17:59 PM »
You know I wouldn't be surprised if they ported Ibara BL (with the original Ibara included) as one package, and Pink Sweets as a separate package.
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Offline HVL

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #405 on: February 19, 2010, 04:18:17 PM »
5pb will also likely announce their next STG port there.

Oh god, what? I sure hope that's a joke. :oogle:

Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #406 on: February 19, 2010, 04:19:38 PM »
No joke, and it's good news! They've learned from their mistakes (thanks to help from Mihara and Cave), and Ketsui is going to be rad.

People like to rip 5pb, but let's not forget, without them we'd likely never see a port of DDPDOJBL or Ketsui. And if they port Ibara BL or PS, those are two other games that would have likely never been ported either.
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Offline neomoe

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #407 on: February 19, 2010, 04:24:20 PM »
You know I wouldn't be surprised if they ported Ibara BL (with the original Ibara included) as one package, and Pink Sweets as a separate package.

I agree, I mean Cave is certainly ok w/ releasing some of their older properties as we've seen w/ DOJ Blex and Ketsui.
Why shouldn't Ibara get the same treatment?

Also noteworthy, I believe Deathsmiles has probably been the most "successful" port...
part of the reason for this is because it's a hori, and part of the reason is the cute girls.  

Maybe the Ibara girls could potentially help boost sales of that game as well...

Offline Monouchi

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #408 on: February 20, 2010, 03:37:12 AM »
True, 5pb has given us alot and prolly learnt alot from Miharas help.
But will 5pbs next port be in HD?

I just hope that when DFK is ported it gets HD and disc.  :-*

Offline THE

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The future is 2D

Offline SuperPang

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #410 on: December 13, 2010, 10:41:59 AM »
:whyioughtta:

Offline emphatic

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #411 on: December 13, 2010, 11:22:39 AM »
Disappointed? Also, you forgot to watermark the picture.  :facepalm:

Offline SuperPang

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #412 on: December 13, 2010, 12:30:06 PM »
The plan is to leave it until Christmas day. Unfortunately there is no parents wardrobe enforcing this rule so I may give in to temptation. It's v4.0 so it should be relatively bug free. :righton: The  :whyioughtta: was simply because i'm slightly embarrassed. I really didn't think I'd buy this hunk of Windows.

Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #413 on: December 13, 2010, 01:18:55 PM »
Awesome pick up. The arcade game is so very nice.

But wow, that windows PCB box thing is huge.  :o
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Offline brentsg

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #414 on: December 13, 2010, 06:11:51 PM »
SP, let us know of the HDMI port is active.  It would be cool if that could be used with an HDTV.. would make for a simple supergun setup.

That's definitely huge though. 

Offline TonK

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #415 on: December 13, 2010, 06:27:50 PM »
Aren't these being "blown out"

SP, does that downscale to 24k or 15k?

I'd be interested in picking one up. But last time I went looking for one, everyone told me to stay away.

Let me know if it's worth it to a Deathsmiles fan.

I'm
Not
Getting
The
Port.


Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #416 on: December 13, 2010, 06:43:55 PM »
Quote
Let me know if it's worth it to a Deathsmiles fan.

I've been talking about how awesome this game is for over a year. Plenty of people around here have recently seen the light and they too now know what I've been talking about.

The port is great to have too for the awesome 16:9 IIX mode, which you can't play anywhere else.
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Offline Strider77

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #417 on: December 13, 2010, 07:26:57 PM »
Why no ports out of curiosity?

Offline TonK

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #418 on: December 13, 2010, 08:28:05 PM »
Why no ports out of curiosity?

I heard the port is terrible.

Plus, it's exciting to acquire new hardware in this hobby.

I knew what I was getting into when I bought my first PCB...




Offline EOJ

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Re: Deathsmiles 2 [CAVE PCB, 2009]
« Reply #419 on: December 13, 2010, 09:45:47 PM »

I heard the port is terrible.



Not terrible, but not great. Without the patch, the slowdown is really accurate.

If you have an extra $1000+ laying around and are a fan of Deathsmiles, buy the PCB. If not, the port will do just fine, and the IIX mode is superb and looks far better than the PCB.

Quote
Plus, it's exciting to acquire new hardware in this hobby.

Absolutely.  :righton:
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