Author Topic: Guwange for XBLA [2010] - Patch adding 4:3 support is now available for download  (Read 19654 times)

Offline jyumi

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Re: Guwange for XBLA [2010]
« Reply #120 on: November 16, 2010, 08:33:33 PM »
If that achivement works on all versions (I'm sure it is), then I would do it in blue version. It's stupidly easy to dodge all the blue bullets. However, the yellow orbs increases. I ended up almost no missing that attack on the first try, but got nicked by an orb.
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Offline EOJ

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Re: Guwange for XBLA [2010]
« Reply #121 on: November 17, 2010, 04:58:07 PM »
REALLY basic scoring guide by RAM, posted on siliconera:

http://www.siliconera.com/2010/11/17/cave-blog-a-guide-to-guwange-part-1/



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Offline drunkninja

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Re: Guwange for XBLA [2010]
« Reply #122 on: November 17, 2010, 05:35:49 PM »
Not a bad guide, definitely good for getting the basics down.



Offline Aliquantic

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Re: Guwange for XBLA [2010]
« Reply #123 on: November 17, 2010, 06:08:36 PM »
Quote
Stage 6 A Small, Medium and Full Life recovery item will appear for every 4 spiders you kill.

That part doesn't seem to be right, at least according to this thread and magazine scans here... I'm not 100% positive, though, so could someone confirm that?

Offline Medal

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Re: Guwange for XBLA [2010]
« Reply #124 on: November 17, 2010, 06:25:14 PM »
REALLY basic scoring guide by RAM, posted on siliconera:

http://www.siliconera.com/2010/11/17/cave-blog-a-guide-to-guwange-part-1/

That was awfully cool of RAM for giving Westerners a little guide. Perhaps, if we're nice, he'll tell us other things about other games.

Offline EOJ

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Re: Guwange for XBLA [2010]
« Reply #125 on: November 20, 2010, 03:16:06 AM »
I was just watching an Arcade mode replay at x32 speed (to skip to the last stage), and it froze on the cat spider boss. Music kept playing, but I couldn't access the xbox dashboard and so I had to cut the power to reset the system. Buggy game.
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Offline bcass

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Re: Guwange for XBLA [2010]
« Reply #126 on: November 20, 2010, 03:31:52 AM »
Report it on their Twitter page.  They're at least acknowledging bug reports on that site that are being sent to them.

Offline jyumi

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Re: Guwange for XBLA [2010]
« Reply #127 on: November 20, 2010, 03:32:24 AM »
It will also freeze while in training mode (blue) when you lose all of your lifes.
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Offline Aliquantic

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Re: Guwange for XBLA [2010]
« Reply #128 on: November 25, 2010, 02:54:33 AM »
REALLY basic scoring guide by RAM, posted on siliconera:

http://www.siliconera.com/2010/11/17/cave-blog-a-guide-to-guwange-part-1/

The second part of the guide is now up and has some interesting tidbits, like the actual coin point values and an explanation of boss milking:

http://www.siliconera.com/2010/11/24/cave-blog-a-guide-to-guwange-part-2/

Offline charlienash87

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Re: Guwange for XBLA [2010]
« Reply #129 on: November 25, 2010, 05:19:21 AM »
REALLY basic scoring guide by RAM, posted on siliconera:

http://www.siliconera.com/2010/11/17/cave-blog-a-guide-to-guwange-part-1/

The second part of the guide is now up and has some interesting tidbits, like the actual coin point values and an explanation of boss milking:

http://www.siliconera.com/2010/11/24/cave-blog-a-guide-to-guwange-part-2/

this was really helpful. there were a few tidbits i've not seen mentioned before.

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Offline gsl

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Re: Guwange for XBLA [2010]
« Reply #130 on: November 25, 2010, 05:57:23 PM »
Quote
This attack will move in one set from spear bullets -> cat balls.
Cat balls is my least favorite attack ever.

Really cool that he outlined some of the advanced scoring tactics.  I've always heard people gripe about the boss milking but never really had it explained in a concise manner.

Offline Medal

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Re: Guwange for XBLA [2010]
« Reply #131 on: November 25, 2010, 08:40:43 PM »
RAM is really impressing me with his coolness.

Offline rtw

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Re: Guwange for XBLA [2010]
« Reply #132 on: November 26, 2010, 01:32:00 AM »
This part in the guide has me a bit puzzled....

Code: [Select]
Here?s a little trick with the Shikigami that can help maintain your combo.
The Shikigami can be launched quickly by holding down the Shot button and hitting the Shikigami button intermittently.

On arcade the shot button and shikigami button is the same. Does this trick only apply to the XBOX360 port ?
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Offline Aliquantic

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Re: Guwange for XBLA [2010]
« Reply #133 on: November 26, 2010, 02:08:54 AM »
This part in the guide has me a bit puzzled....

Code: [Select]
Here?s a little trick with the Shikigami that can help maintain your combo.
The Shikigami can be launched quickly by holding down the Shot button and hitting the Shikigami button intermittently.

On arcade the shot button and shikigami button is the same. Does this trick only apply to the XBOX360 port ?

You can switch on autofire in the PCB too, and it's very much recommended to perform this trick and "coin leeching".

Offline rtw

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Re: Guwange for XBLA [2010]
« Reply #134 on: November 26, 2010, 03:09:42 AM »
You can switch on autofire in the PCB too, and it's very much recommended to perform this trick and "coin leeching".

Thanks for the heads up!
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Offline EOJ

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Re: Guwange for XBLA [2010]
« Reply #135 on: January 18, 2011, 03:59:18 PM »
4:3 support coming soon in a patch:

http://www.cave-stg.com/?p=848
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Offline njiska

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Re: Guwange for XBLA [2010]
« Reply #136 on: January 18, 2011, 04:06:16 PM »
Hell really is getting cold these days.
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Offline EOJ

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Re: Guwange for XBLA [2010]
« Reply #137 on: January 18, 2011, 04:07:46 PM »
Still have to wait for them to patch Futari's graphic glitches and add 4:3 support to DSII Arcade mode. Then it will be really frozen over.
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Offline emphatic

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Re: Guwange for XBLA [2010]
« Reply #138 on: January 18, 2011, 04:30:30 PM »
Glad to see the Facebook/email campaign has worked!  :righton:

Offline antares

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Re: Guwange for XBLA [2010]
« Reply #139 on: January 18, 2011, 04:40:25 PM »
Finally, I already gave up on it. I hope this means 4:3 support for their future releases too.

Offline njiska

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Re: Guwange for XBLA [2010]
« Reply #140 on: January 18, 2011, 05:21:27 PM »
Finally, I already gave up on it. I hope this means 4:3 support for their future releases too.

I don't see why they wouldn't be. So far the only Disc release to do forced 16:9 is DSIIX and that's because IIx mode is 16:9 so it makes sense.
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Offline Daverost

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Doesn't affect me because my TV doesn't run an archaic aspect ratio, but I'm glad for everyone that couldn't appreciate the game given this particular shortcoming. It'll be easier to recommend to people now.

Also good to know CAVE squeezes in time to fix stuff where they can based on user feedback. That's a hallmark of a great company.

Offline Shalashaska

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While this update doesn't affect me either (I've also never had the Futari issues) it's nice to see Cave supporting their products and listening to the fans. :righton:

Offline njiska

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Doesn't affect me because my TV doesn't run an archaic aspect ratio, but I'm glad for everyone that couldn't appreciate the game given this particular shortcoming. It'll be easier to recommend to people now.

Now that's a bit of an unfairly jaded response. I can play the game just fine on my fancy 16:9 TV, but i have an arcade monitor, mounted sideways for shmups. It give's me a proportionally large viewing area for tated games. This patch makes all the difference in the world to people like me.

Also good to know CAVE squeezes in time to fix stuff where they can based on user feedback. That's a hallmark of a great company.

That is impressive and it's nice to see. They've really done a good job keeping the fan base happy, especially the iOS users, funnily enough.
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Offline brentsg

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Doesn't affect me because my TV doesn't run an archaic aspect ratio

Archaic games need to be played on devices with archaic aspect ratios.   :facepalm:

Offline Daverost

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Doesn't affect me because my TV doesn't run an archaic aspect ratio

Archaic games need to be played on devices with archaic aspect ratios.   :facepalm:

...Well played.

Offline Dave_K.

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Well I guess I'll have to buy this now.  Glad to see Cave actually listening to feedback from their key markets.

Offline gsl

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Pretty swell of them to go to the effort, especially for an XBLA-only title.  Now it ought to be actually playable!

Offline EOJ

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Guwange patch is coming this weekend. I posted this last week, but in case you haven't seen it:

http://www.cave-stg.com/?p=872
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Offline Van_Artic

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what a twist, didn't they say they wouldn't patch it? i wonder how many demands they got from japanese players to move on
it's great news anyway, i'll finally dig into this game for real; Arrange 360 is one of those easy-to-survive-hard-to-score modes