Author Topic: Radirgy Noa MASSIVE [JP X360]  (Read 4487 times)

Offline EOJ

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Radirgy Noa MASSIVE [JP X360]
« on: July 23, 2010, 02:11:16 PM »
New version of Radirgy Noa for the X360. Looks like Milestone is finally moving on from the Wii. Filler website:

http://www.mile-stone.co.jp/product/radinoa/radinoams_top.html

That site doesn't list the platform, but milestone's main page does.
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Offline CHR_AeON

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #1 on: July 26, 2010, 01:39:51 PM »
About time...
Hope they include their previous games in this MASSIVE version...

Offline twoup

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #2 on: July 30, 2010, 01:20:20 AM »
I know it's a pathetic thing to say but while playing the milestone games on Wii I kept thinking about what It'd be like to have achievements, seimitsu stick etc so I guess I'll be picking this up on 360 as well. I was hoping for a compilation but I'll take whatever comes.

Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #3 on: July 30, 2010, 01:51:38 AM »
I bet this will include at least one other Milestone game, and maybe ALL of them (hence the title "MASSIVE"). They have a tendency to toss in other, older games with the release of new ports.
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Offline twoup

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #4 on: August 06, 2010, 04:42:25 AM »
It seems the game's flying solo with a few new modes. I was expecting some old games as well but I'm still up for it.

http://www.siliconera.com/2010/08/06/radio-allergy-noir-massive-shooting-for-xbox-360-release/


Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #5 on: August 06, 2010, 04:55:34 PM »
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Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #6 on: October 10, 2010, 03:32:36 AM »
Official page is up:

http://www.mile-stone.co.jp/product/radinoa/radinoams_top.html

I have this preordered for some weird reason. I'll give it a try.
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Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #7 on: October 15, 2010, 04:39:46 AM »
There is a playable kiosk with this game at the Famicom Mario Shop in Tokyo:

http://www2.odn.ne.jp/mario/

A couple small screenshots of the game are on that page as well.
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Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #8 on: October 19, 2010, 05:30:19 AM »
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Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #9 on: November 15, 2010, 10:13:38 PM »
Did anyone buy this? If so, how is it? I'm a bit curious, but it's a pricey bastard, and I'm not sure if it's worth the risk.
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Offline brentsg

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #10 on: November 15, 2010, 10:18:48 PM »
Did anyone buy this? If so, how is it? I'm a bit curious, but it's a pricey bastard, and I'm not sure if it's worth the risk.


I bought it, but honestly I popped it in for like 10 minutes.  I haven't played any of the Radirgy games so I wasn't really sure what I was doing.

I did grab the Radirgy INH superplay the other day, so maybe if I watch this I'll understand.  I can toss this in URA Loop if anyone cares.
« Last Edit: November 15, 2010, 11:13:59 PM by brentsg »

Offline antares

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #11 on: November 16, 2010, 09:46:55 AM »
It has the typical Milestone gameplay, shot button, sword and rechargeable shield. Basically you try to up your multiplier to x16 then charge your sword and destroy enemies to get x32. It requires very accurate timing and is very difficult to perform at the bosses with so much going on on the screen.

The last Milestone game I played was Karous on the DC and I liked that one much better from the visual style and gameplay wise. Radirgy Noa doesn't have the flow of Karous, personally I don't think it is worth the full price.

Offline Danza

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #12 on: November 16, 2010, 09:56:28 AM »
I am seriously finding it difficult to take down the boss that appears at stage 1, 3, etc.

I'm really enjoying the game though. I am pretty dreadful at it so far, but I'm having a lot of fun. The Massive and Death modes are fun when I have a few buddies around for drinks and we want to compete with each other too. Of course, that isn't taking it too seriously, but still it is good.

I still don't know about the scoring system. I'm sure I've seen someone else before say, it sort of breaks the pace of the game, and I agree with this. It is still fun and a good challenge, but yeah.

Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #13 on: November 18, 2010, 09:24:04 PM »
I couldn't resist, I'm just too curious about the game. Finally ordered it, and I'm looking forward to it.  :)
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Offline Hive

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #14 on: November 21, 2010, 11:08:13 PM »
I couldn't resist, I'm just too curious about the game. Finally ordered it, and I'm looking forward to it.  :)

awesome. I'd be grateful to read your review of it one day.
KAROUS was indeed a really cool game by Milestone.
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Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #15 on: November 23, 2010, 10:11:18 PM »
Just got it today. First impressions after an hour of play is that it's a pretty awesome package. I never cared for any Milestone games before, but I like Noa's scoring system a lot, the graphics are so much crisper and clearer than the Wii version (which looks quite horrible in comparison), and all the extra modes provide a lot of fun. I paid $79 shipped for it brand new, and I have no regrets. I love the menu music too. :)

Am I correct in assuming there are no online replays? If so, that's a bummer.
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Offline twoup

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #16 on: November 23, 2010, 11:14:14 PM »
I had this pre-ordered, but went with SAL shipping and it didn't turn up 'till yesterday. It really does look much better then the Wii version but I didn't play heaps of that and still have trouble telling what's going on in a few really messy spots, plus the grey ship blends into the background a little bit. It's a shame there's no option to turn the sound effects down but that's an omission in every milestone port so I wasn't expecting it. Pretty enjoyable game anyway, I liked the massive/death modes but not so sure about classic, it's nice to have a shorter game but I like charging the sword and the music in the between-stage boss encounters is some of the best.

Does anyone know how it sold? IIRC I didn't even see it in the top 50 which is a bit sad. I'd really like to see Karous and especially Illvelo (the only milestone title with a good/clear looking ship imo) on 360 with crisp graphics and extras.

Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #17 on: November 23, 2010, 11:39:39 PM »
Looks like it only sold a couple thousand, which is on par with Milestone's other releases. I don't think they've sold anything more than 4k~5k each, but I could be wrong.

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Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #18 on: November 24, 2010, 02:22:44 AM »
Wow, I've played this some more, and I'm really impressed. The later stages remind me a lot of Pink Sweets, especially the bosses! Instadeath lasers, bullet patterns, etc have a similar feel. This has taken over Strike Witches as the best non-Cave shooter on the X360 for me. :righton:

I'm hoping Milestone makes some other games for the X360.
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Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #19 on: November 26, 2010, 06:11:48 PM »
Slight discount on the game currently in effect at play-asia.com, at $76.69.
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Offline antares

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #20 on: November 29, 2010, 08:01:00 AM »
I played this game some more and you are right EOJ, it's really good. I just needed to get used to it. Shame the leaderboards don't have a friends filter as I'd like to see their scores.

Offline twoup

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #21 on: December 01, 2010, 12:02:16 AM »
I've been playing this a bit lately and I really like expand mode despite the chaos field sized ship, the sword is so big it makes the game a whole lot easier as does the slower movement of the ship. If I'd have known about this earlier I probably would have put more time into the Wii version. I've only got some of the higher scoring achievements left and the one involving the death of that recurring boss (who I've beaten in the Wii version before so that shouldn't be too difficult) so I'll probably fit a session or two in between games of DDPDFK.

Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #22 on: December 15, 2010, 08:26:18 PM »
Looks like an icon pack is now available for purchase on xbox live for 160MS points:

http://twitpic.com/3g3xz6

I'd be really surprised if they sell over 10 of these!

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Offline EOJ

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #23 on: December 19, 2010, 07:17:50 PM »
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Offline fuse

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #24 on: December 20, 2010, 11:36:58 AM »
Speaking as another writer on the staff there (I did the Guwange review), cheers for the link :)

Offline antares

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Re: Radirgy Noa MASSIVE [JP X360]
« Reply #25 on: January 04, 2011, 09:00:07 AM »
I finally 1cc'd Arcade mode today :D and I'm now 16th in the arcade leaderboard and 10th in the expand lb.
Next I'll try to put up a decent score in classic mode.