Author Topic: Interview with Ikeda and Asada (Famitsu 360 May)  (Read 2281 times)

Offline adverse

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Interview with Ikeda and Asada (Famitsu 360 May)
« on: March 30, 2010, 12:32:07 AM »
Full interview with Tsuneki Ikeda and Makoto Asada in this month's Famitsu 360.

Point-by-point:

・  Deathsmiles 2 Arcade mode will be = to Arcade 4.00
・  However, 360 mode will be a very different game.
・  Level selection added, enemy lpacements, game system and scoring altered
・  Snake boss will be more "snake like" (mentions Ichimura getting pissed off because the new boss explosions they made cause slow down)
・  Movies added to bosses appearance.  Can be skipped.
・  No movies in score attack mode.
・  One of the two new stages will be an EX stage like the Canyon
・  Two new stages: Abandoned Amusement park and Maze
・  II X will be last version of DS II.  No Black Label.
・  Demon familiar "race" mode included in the game
・  Arrange mode will feature major differences in how familiars are handled, you will use them as a shield.  When you power up, enemy bullet patterns intensify.  No info on the new gauges.
・  Includes a bomb extend meter?
・  Co-op included.
・  Both express pessimistic views on the arcade market.
・  Guwange - will be released worldwide.
・  Half the reason release is taking so long is the XBLA bureaucracy in the west.
・  Three modes: arcade, Blue and Guwange Arrange.
・  Arrange allows you to use your shikigami with the right stick.

Offline retre

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #1 on: March 30, 2010, 03:54:02 AM »
Thank you for the translation! Btw looks like the future of the shooting games is in the consoles.

Offline GaijinPunch

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #2 on: March 30, 2010, 05:12:56 AM »
Quote
・  Arrange allows you to use your shikigami with the right stick.
Quote

GaijinPunch doesn't like this.

Offline fuse

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #3 on: March 30, 2010, 09:39:07 AM »
I am digging all of the home ports and all, but surely they know people don't actually play these games with standard controllers. They're not going to start pushing out themed Virtual On style twinsticks are they?

Offline dmauro

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #4 on: March 30, 2010, 10:48:43 AM »
I suppose playing with a controller that has the dpad modded or a Madcatz controller wouldn't be so bad. Not the worst thing ever anyways.

Offline cstarflare

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #5 on: March 30, 2010, 02:27:13 PM »
I am digging all of the home ports and all, but surely they know people don't actually play these games with standard controllers. They're not going to start pushing out themed Virtual On style twinsticks are they?

I use standard controllers all the time. :|

Offline ookitarepanda

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #6 on: March 30, 2010, 02:29:15 PM »
Quote from: GaijinPunch
Quote
・  Arrange allows you to use your shikigami with the right stick.

GaijinPunch doesn't like this.

Yeah, buuuuut it is just arrange mode. If they're allowing for the right stick on the shiki for the regular game, that's just stupid.

What is the Blue mode in Guwange?

Offline EOJ

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #7 on: March 30, 2010, 03:18:48 PM »
Eh, I wouldn't worry about it. I'm sure they'll give a joystick layout like they did with Deathsmiles 1.1. If it's still cumbersome, just don't play Arrange (arrange modes tend to suck anyway). You'll still have Blue Version to mess about with.
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Offline spl

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #8 on: March 30, 2010, 06:45:16 PM »
・  Both express pessimistic views on the arcade market.

This makes me scared for the future of arcades.  :-[

Offline PsychoDiver

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #9 on: March 30, 2010, 07:35:21 PM »
I am not surprised that the West is the reason Guwange is taking awhile to reach Xbox Live. Hopefully it does well so future ports will be easier for Cave to release worldwide.

Offline GaijinPunch

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #10 on: March 31, 2010, 12:55:01 AM »
Quote
Hopefully it does well so future ports will be easier for Cave to release worldwide.

Yeah, both of them.

Van_Artic

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #11 on: March 31, 2010, 07:18:35 AM »
Quote
・  Guwange - will be released worldwide.
delicious

Offline fuse

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Re: Interview with Ikeda and Asada (Famitsu 360 May)
« Reply #12 on: March 31, 2010, 09:22:20 AM »
I am digging all of the home ports and all, but surely they know people don't actually play these games with standard controllers. They're not going to start pushing out themed Virtual On style twinsticks are they?

I use standard controllers all the time. :|
Yes but you also can AAA silly shit in IIDX with a dual shock, you don't count :)