Author Topic: Mushihimesama, Espgaluda II and DDP DFK ports by LiveWire [Switch, 2021]  (Read 596 times)

Offline EOJ

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These were announced on the JP Nintendo Direct today. Mushihimesama is already available for download at 2500 yen in Japan and $19.99 in the USA. EspII will follow in "summer" and then DDP DFK in "winter". The company porting them is called LiveWire (never heard of them before). Seems to be download-only for these games.

Official site:
https://www.live-wire.co.jp/sp-shooting

Youtube trailer:
https://www.youtube.com/watch?v=sKpZD9BKpNM

Nintendo JP eshop page for Mushi (2500 yen):
https://store-jp.nintendo.com/list/software/70010000027461.html

Nintendo USA eshop page for Mushi ($19.99):
https://www.nintendo.com/games/detail/mushihimesama-switch/

Good to see EspII in there as it was never ported to Steam!
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Offline EOJ

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Well, I did my part. Now let's see how much input lag this has!

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Offline EOJ

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I played through the first three stages in Normal (Arcade) mode.

First impressions:

-I don't notice any input lag. Feels very responsive, like the X360 port. ESP.Ra.De Switch, in comparison, had noticeable lag that bothered me so much I had to sell the game (and just play it on my PS4).
-Slowdown accuracy seems the same as the Steam/X360 version.
-Everything loads quickly.
-Looks great on the Switch lite, but I'll try it on my main Switch later.
-So cool to have Matsuri Ver 1.5 on the go!

For twenty bucks, this is a great deal.  :righton:
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Offline RandomRetro

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Well there goes $20. I have to try it now >:< Glad to hear the initial take on lag doesn't seem to be bad.

Offline Sandinista

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Wow , great news on these releases . Been tempted to get a Switch for a while ...

Really hope these sell well

Offline EOJ

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I tested out Stage 5 in Maniac mode on the Switch and X360 versions back to back on a proper monitor. The good news is the slowdown seems to be in the same places. The bad news is the Switch slowdown is more jittery, and the transitions in and out of slowdown are jerkier and/or faster. Maybe the Steam version was like this too. It's not a huge difference, but enough for me to notice. The X360 version just feels and plays smoother overall. The difference is less noticeable in Ver 1.5, because the slowdown is heavier overall and thus there are fewer places to transition out completely.

So, unfortunately, I cannot retire my copy of the JP 360 port, as it remains the best console port to date.

Other good news: I definitely don't feel any difference in input lag between the two versions, so they did a great job there.
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Offline bcass

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The bad news is the Switch slowdown is more jittery, and the transitions in and out of slowdown are jerkier and/or faster. Maybe the Steam version was like this too.
Can anyone confirm this?

Offline SH4R4KU

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I tested out Stage 5 in Maniac mode on the Switch and X360 versions back to back on a proper monitor. The good news is the slowdown seems to be in the same places. The bad news is the Switch slowdown is more jittery, and the transitions in and out of slowdown are jerkier and/or faster. Maybe the Steam version was like this too. It's not a huge difference, but enough for me to notice. The X360 version just feels and plays smoother overall. The difference is less noticeable in Ver 1.5, because the slowdown is heavier overall and thus there are fewer places to transition out completely.

So, unfortunately, I cannot retire my copy of the JP 360 port, as it remains the best console port to date.

Other good news: I definitely don't feel any difference in input lag between the two versions, so they did a great job there.

I really like the port and am not yet good enough to tell the differences, but this is encouraging.

For example, I didn't notice a problem with ESPrade...!

Offline EOJ

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Test play of the still-in-development Espgaluda II port in a handmade cardboard Switch mini cab:

https://www.youtube.com/watch?v=dT9pRrGm57I
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