Enabling AutoFire on DoDonPachi (1996) PCB

Started by moebinkay, March 11, 2010, 03:59:31 PM

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moebinkay

borrowing Cave/Atlus DoDonPachi PCB, and there is no AutoFire. Asi I have been playing the Sega Saturn version for months now (with fully functional AutoFire) I was wondering if it is originally disabled by default, and if I can add it as a third button, if so can anyone show me the steps... Thanx

croikle

I don't have any personal experience with the PCB, but try holding the test button for a couple seconds. This should get you into the test mode, where you can change the settings, including enabling C auto.