CAVE-STG

Presented By CAVE => CAVE Games => Topic started by: EOJ on November 01, 2010, 05:07:14 AM

Title: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 01, 2010, 05:07:14 AM
Lots of neat tidbits translated from this guy's blog (he was at the 10/30/2010 meeting with Asada). I just translated the stuff I found interesting:

http://star.ap.teacup.com/kibanist/746.html

-Esprade port would be hard due to copyright problems (w/ Atlus).
-Progear port would be hard due to copyright problems (w/ Capcom).
-Guwange port was done with no profit in mind
-Ibara and Ibara Kuro ports are being considered.
-Cave doesn't have some of the old games on PCB anymore. Sometimes they will
go and buy one of their PCBs at a PCB shop if they need the game for something.
-Cave is unable to fix some of their own PCBs.
-No plans for a Dodonpachi port, but they might toss it in as an Omake mode for their adventure game.
-There is only one Dodonpachi Campaign PCB in the world, and they can't find the original code anymore, so chances of a port
are close to zero
.
-They're making an adventure game because Asada likes adventure games.
-Why no collaborations with other companies? There were talks in the past, but they all broke down.
-Why no score attack events with the home ports? Microsoft told Cave they couldn't do it.
-They want to continue to release PCB games in the arcades.
-There are no secrets (levels, characters, etc) in Akai Katana.
-Why was the DSII Arcade port so poor? They didn't plan on having it in IIX in the beginning (so it was slapped together last minute).
-For the superplay DVDs, the two most important things are timing and quality.
-DDPDFK BL DVD? It's in the works, but the timing is a problem.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: emphatic on November 01, 2010, 05:31:44 AM
Quote from: EOJ on November 01, 2010, 05:07:14 AM
-Esprade port would be hard due to copyright problems (w/ Atlus).
-Progear port would be hard due to copyright problems (w/ Capcom).
-Guwange port was done with no profit in mind

But isn't Guwange an Atlus property as well?

Quote from: EOJ on November 01, 2010, 05:07:14 AM
-Cave doesn't have some of the old games on PCB anymore. Sometimes they will
go and buy one of their PCBs at a PCB shop if they need the game for something.
-Cave is unable to fix some of their own PCBs.

This made me chuckle. If it's rom data they need, why not just download a MAME rom?  :cool:

Quote from: EOJ on November 01, 2010, 05:07:14 AM
-There is only one Dodonpachi Campaign PCB in the world, and they can't find the original code anymore, so chances of a port
are close to zero
.

:-\ :'(

Quote from: EOJ on November 01, 2010, 05:07:14 AM
-They want to continue to release PCB games in the arcades.

:righton: I hope this doesn't mean that new TAITO networked stuff though.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: KOMA on November 01, 2010, 06:40:45 AM
Quote-Cave doesn't have some of the old games on PCB anymore. Sometimes they will
go and buy one of their PCBs at a PCB shop if they need the game for something.
-Cave is unable to fix some of their own PCBs.
That's sick! :-\

Speaking of DD campaign,you can see a picture of the pcb on this blog(at the bottom):
http://hmd.blog.ocn.ne.jp/_summyhouse/2009/09/index.html (http://hmd.blog.ocn.ne.jp/_summyhouse/2009/09/index.html)
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: SuperPang on November 01, 2010, 07:30:03 AM
Interesting stuff, thanks. The otaku ask better questions than siliconera  :laugh:

Relieved to see they still see the importance of arcade releases despite DS2 and AK clearly not doing too well. I hope that "PCB" is a direct translation and they're sticking with their own hardware for a while longer. I think it was Andriasang who reported Cave are signed up for Taito's NESICA but I haven't seen this stated anywhere else, I think they meant Grev.

I still long for the day when Campaign Ver appears on Yahoo Japan Auctions and I can take out a second mortgage.

Quote-Ibara and Ibara Kuro ports are being considered as Cave have tried everything else to get kernow to buy an Xbox 360
.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: njiska on November 01, 2010, 07:51:01 AM
Quote from: emphatic on November 01, 2010, 05:31:44 AM
Quote from: EOJ on November 01, 2010, 05:07:14 AM
-Esprade port would be hard due to copyright problems (w/ Atlus).
-Progear port would be hard due to copyright problems (w/ Capcom).
-Guwange port was done with no profit in mind

But isn't Guwange an Atlus property as well?

I believe Atlus published it, but that's no guarantee that they own the license. Terms could have changed from Esp.ra.de.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: emphatic on November 01, 2010, 07:52:04 AM
Quote from: SuperPang on November 01, 2010, 07:30:03 AM
Quote from: DamnFunnyGuy-Ibara and Ibara Kuro ports are being considered as Cave have tried everything else to get kernow to buy an Xbox 360

:laugh: :laugh: :laugh:
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: kernow on November 01, 2010, 08:20:59 AM
 :laugh: :laugh: :laugh:

I only just noticed that, uhm yeah keep trying  :D
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: Van_Artic on November 01, 2010, 09:16:03 AM
Quote-Cave doesn't have some of the old games on PCB anymore. Sometimes they will
go and buy one of their PCBs at a PCB shop if they need the game for something.
this one made my day lol
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: cstarflare on November 01, 2010, 01:29:30 PM
Quote from: SuperPang on November 01, 2010, 07:30:03 AMI still long for the day when Campaign Ver appears on Yahoo Japan Auctions and I can take out a second mortgage.

I like to think that if this ever happened shmups would band together to have it dumped.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: drunkninja on November 01, 2010, 06:32:10 PM
Oh man, I definitely hope we get an Ibara Kuro port.  I've seriously considering dropping the change for a PCB, but that would definitely be a major hit to my pocketbook.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 01, 2010, 06:51:49 PM
Port would be cool. Double pack with Ibara, PS/MMP-style.

The PCB isn't worth the high costs it demands these days, IMO.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: twoup on November 02, 2010, 01:52:58 AM
Thanks for the translations, very interesting read. I've wanted to play Ibara Kuro ever since I watched a replay of it, a double pack would be killer.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: brentsg on November 02, 2010, 04:20:03 AM
Quote from: EOJ on November 01, 2010, 06:51:49 PM
Port would be cool. Double pack with Ibara, PS/MMP-style.

The PCB isn't worth the high costs it demands these days, IMO.

To be fair though, you're not into PCB's like you were.  Do you consider anything over a few hundred bucks worth it nowadays?

It doesn't seem to me that IKBL has really changed all that much in the past year or so.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 02, 2010, 04:38:01 AM
Quote from: brentsg on November 02, 2010, 04:20:03 AM
Do you consider anything over a few hundred bucks worth it nowadays?


Yep.

Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: markedkiller78 on November 02, 2010, 05:32:08 AM
I have to agree with a lot of the games being too expensive just now. I bought Kuro a while back when it was ?550 / $800 for a FK & didn?t enjoy it. I would however buy a port in a heartbeat.

Guwange
Ketsui
DOJ BL
Futari
MMP
DFK

Although Guwange & DFK could be total munters, I?ll risk saying anything that has a good / very good port selling for ?50 is going to make a pcb costing 10x as much look like an extravagant luxury.

Anyways, buying ports puts money in the Dev?s pockets unlike the used pcb market.

Sorry to go so OT and thanks for the translations EOJ. It?s nice to see direct questions being asked and answered.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: drboom on November 02, 2010, 09:25:11 AM
Quote from: EOJ on November 01, 2010, 05:07:14 AM-There is only one Dodonpachi Campaign PCB in the world, and they can't find the original code anymore, so chances of a port
are close to zero
.

I do not like the fact that this is true. So, does SOF-WTN have the only pcb?
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: drunkninja on November 02, 2010, 04:34:41 PM
Quote from: drboom on November 02, 2010, 09:25:11 AM
Quote from: EOJ on November 01, 2010, 05:07:14 AM-There is only one Dodonpachi Campaign PCB in the world, and they can't find the original code anymore, so chances of a port
are close to zero
.

I do not like the fact that this is true. So, does SOF-WTN have the only pcb?

Quite possibly.  I thought they said at one point they had 2 or 3 out there though.  Either way, maybe he should donate that PCB to Cave temporarily so they can get the ROM data off of it or something :P
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 02, 2010, 04:42:05 PM
I don't recall them ever saying they had 2 or 3 - people just assumed that because there was one playable at a Cave festival. According to Cave, there is only one, so clearly, SOF-WTN let them borrow his for that festival.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: emphatic on November 02, 2010, 04:57:38 PM
And if they were to loan his PCB and dump it, it will of course still be unique unless someone could reverse-engineer the port code into a usable ROM and start converting DDP boards.  :laugh:
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: CIB on November 02, 2010, 06:13:55 PM
yeah, maybe they should borrow the pcb again and dump the rom, at least to not see it disappear if something happens to the pcb
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: brentsg on November 02, 2010, 09:44:08 PM
It's pretty clear that developers like Cave didn't foresee things like Xbox Live and DLC.  Imagine if they had managed to keep every scrap of code oddities on hand and accounted for.  They could really milk the DLC on their ports by leaking out all the one-off revisions here and there.

I guess it wouldn't be a huge deal from a revenue perspective, but it would be much better fan service than the matsuri stuff.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 02, 2010, 09:47:36 PM
DDP Campaign may not be as great as people would like to believe. It's just a prototype for Daioujou, and they didn't even really get that scoring/game system right until DOJ Black Label.

Naturally, it would be fun to try out. But if released, it would probably go the way of Futari 1.01 - a rare version of a classic game released via DLC that most people think is crap.  :(

Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: BIL on November 02, 2010, 10:02:16 PM
My boner tore my jeans asunder at the mere mention of Ibara + Ibara Kuro 360 ports. At this rate I'll only need a couple of Raizing PCBs for my shooter collection...
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 02, 2010, 10:06:53 PM
An Ibara pack would probably sell at least 10K, and they could whip it together in a few months. Easy money. Then again Ibara PS2 only sold about 4k, so maybe this fact is keeping them from pulling the trigger on X360 ports.

Bundle Ibara, Ibara Kuro, and Mushihimesama into a "Cave classics" disc release, and the problem is solved (and we'd also have every SH3 shooter on the X360 except DFK BL and Akai Katana). :righton:

Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: zlk on November 03, 2010, 01:39:22 AM
The campaign version PCB is the property of SOF-ZBL-NAI.  In fact the startup screen reads:

WARNING
THIS GAME IS FOR USE IN
ZBL NAI ONLY. 

It is kind of funny to see.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 03, 2010, 01:46:27 AM
Thanks for the correction.  :righton:
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: spl on November 03, 2010, 06:50:51 AM
I also wondered about this - in Plasmo's WR thread on his forum, he lists the WR for Campaign version as by SOF-WTN when I always thought it was ZBL-NAI who won the competition and ended up getting the Campaign PCB because of the writing in the boot as zlk mentions and also the fact that he is in the DDP book/guide.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: moozooh on November 03, 2010, 08:53:54 AM
NAI and WTN are friends and teammates, and since WTN had gotten the 748 mil record on regular DDP I'm sure NAI invited him to play the CV so that he could record something on it as well. Look at the scoreboard at the end of the CV superplay: WTN has the first spot, #2 and #3 are occupied by NAI. Since that hardware doesn't save scores it's not unreasonable to think it happened at NAI's place.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: zlk on November 03, 2010, 09:44:02 AM
Nai won the Saturn competition and got the campaign board.  WTN has the wr on the campaign board.  On one of Nai's VHS C-S replays (which is kind of rare) he included footage of him playing the campaign version.  He still hadn't figured the game out and he dies a lot.  I think the campaign footage is on superplay.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: lillin on November 03, 2010, 04:09:08 PM
Quote from: EOJ on November 02, 2010, 10:06:53 PM
Bundle Ibara, Ibara Kuro, and Mushihimesama into a "Cave classics" disc release, and the problem is solved (and we'd also have every SH3 shooter on the X360 except DFK BL and Akai Katana). :righton:
What about Espgaluda? ;)
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 03, 2010, 04:11:37 PM
Espgaluda is on PGM hardware, not SH3.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: lillin on November 03, 2010, 04:21:26 PM
Quote from: EOJ on November 03, 2010, 04:11:37 PM
Espgaluda is on PGM hardware, not SH3.
Ah, right, my bad. Thanks for the correction :righton:
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: Monouchi on November 04, 2010, 07:48:52 AM
Thanks for the translation.  :righton:

Ibara/Kuro pack would be very nice.
A Mushihimesama port without the filters would be very nice.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: dan76 on November 04, 2010, 08:46:59 AM
Yep, thanks for the translation. It would be great to have Mushihimesama ported to the 360, but it seems to have been forgotten about, maybe because of the mighty Futari, the PS2 port and the funny button tapping.  

I'm thinking that after DFK and the Pink Pork pack the lion's share of cave games will have been ported, so there may be some hope for mushi - and who knows, maybe a new killer arcade game.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: Medal on November 04, 2010, 08:49:38 AM
I'm still curious to see what the console exclusive will be like. I'd love to have a Mushi 1 360 port, though. I'd love even more to have another Ibara port, but I already have the PCB, and I recall liking Mushi 1 more than Futari (barring the scoring system), but I haven't played Mushi 1 in well over a year, and I won't be able to any time soon.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: emphatic on November 04, 2010, 10:08:13 AM
Just imagine a Mushihime-Sama Black Label for the 360 with the same system as Futari BL - in high res as well as with an Arcade Mode. Please, someone @ M2 pick this up for a 360 port.  :righton:
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: Monouchi on November 04, 2010, 10:27:20 AM
Quote from: emphatic on November 04, 2010, 10:08:13 AM
Just imagine a Mushihime-Sama Black Label for the 360 with the same system as Futari BL - in high res as well as with an Arcade Mode. Please, someone @ M2 pick this up for a 360 port.  :righton:

:righton:

I really really like Mushi. The thing that makes me not play it as much is the horrible filter on the PS2.
Maybe I should try and find a PCB...
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: lmagus on November 05, 2010, 09:36:24 AM
Quote from: emphatic on November 04, 2010, 10:08:13 AM
Just imagine a Mushihime-Sama Black Label for the 360 with the same system as Futari BL - in high res as well as with an Arcade Mode. Please, someone @ M2 pick this up for a 360 port.  :righton:

i wet my pants thinking of that :D
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: caincan on November 05, 2010, 03:02:18 PM
totally dedicated so  :o.   the only problem was to be the best to play it to gain this version.  :-\.  did one international player (even Prometheus).. could have succeeded such thing..

Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 13, 2010, 03:48:47 PM
Quote from: EOJ on November 02, 2010, 04:42:05 PM
I don't recall them ever saying they had 2 or 3 - people just assumed that because there was one playable at a Cave festival. According to Cave, there is only one

A correction is in order. sven666 over on arcadeotaku.com forums has reminded us that there were 2 Campaign PCBs available for play at the first Cave festival. I posted a reply to his comment here:

http://forum.arcadeotaku.com/viewtopic.php?f=2&t=13507#p173911
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: GaijinPunch on November 13, 2010, 10:16:09 PM
Quote-There is only one Dodonpachi Campaign PCB in the world, and they can't find the original code anymore, so chances of a port
are close to zero.

Well, we know that's total bullshit.  Either they made extra(s) or they have the code.  In all honesty, I take everything anyone at Cave says with a shaker of salt.  "We have no plans to make another Dodonpachi".  2 months later they announced Daifukkatsu.

EDIT
QuoteA correction is in order. sven666 over on arcadeotaku.com forums has reminded us that there were 2 Campaign PCBs available for play at the first Cave festival. I posted a reply to his comment here:

Didn't read page 2.  Basically what Sven said. Over written?  Very likely.  But the code lost?  I don't think so.  I think that's a cop out done by a lot of big companies.  The fact is, even 20 years ago when code was shared amongst developers in a project, it's always saved in some type of code management system.  It would be hard (and amazingly stupid) to simply lose it.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 14, 2010, 08:57:03 PM
Quote from: GaijinPunch on November 13, 2010, 10:16:09 PM
Quote-There is only one Dodonpachi Campaign PCB in the world, and they can't find the original code anymore, so chances of a port
are close to zero.

Well, we know that's total bullshit.  Either they made extra(s) or they have the code.  

I'm betting Ikeda kisses it goodnight every day before it puts it under his pillow.

I don't see why Asada would lie about them not having a Campaign PCB anymore, and there only being one currently in existence (the prize PCB). The guys at the meeting were hardcore dudes (for example, SIN, who asked most of these questions), who were at their festivals before (obviously aware of the playable Campaign PCBs). And Cave did mention that if they 'find' the source code, they'd like to release it with Arrange modes.

I think it's neat if Ikeda is really hiding it away. Well, neat for the prize PCB owner. There are few things that are truly 'one in the world' in terms of games, and from a business standpoint, honoring the role of a 'prize' PCB can't be an easy thing to do if you know lots of people would pay good money for it. I'd much rather have one of the 3 Mushihimesama Futari 1.5 RED LABEL PCBs given away (ABI has one, but he never talks about it), but that's just me.  :)

PS- While I translated this info from a JP dude's blog, I heard the part about the DDP Campaign PCB during the live streaming video, so I can confirm it came directly from Cave.  
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: Monouchi on November 15, 2010, 12:33:46 AM
"Mushihimesama Futari 1.5 RED LABEL"

I didnt know about this one, is there any info about what was changed?
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: EOJ on November 15, 2010, 12:37:20 AM
It was a score-trial version playable at the first Cave festival. It had a Ketsui-like system involving proximity, and the counter would flash red when you needed to change buttons. I think only Original mode was changed, though.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: Monouchi on November 15, 2010, 12:46:20 AM
Quote from: EOJ on November 15, 2010, 12:37:20 AM
It was a score-trial version playable at the first Cave festival. It had a Ketsui-like system involving proximity, and the counter would flash red when you needed to change buttons. I think only Original mode was changed, though.

Thanks.
Sounds fun.
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: GaijinPunch on November 15, 2010, 04:07:39 AM
QuoteI think only Original mode was changed, though.

Yeppers. :(
Title: Re: News from the recent Cave meeting (Ibara Kuro port? DDP Campaign, etc)
Post by: Zoran0 on December 31, 2010, 10:15:40 AM
If Cave will release an Ibara Kuro port I will consider selling my full kit  :)