CAVE-STG

Presented By CAVE => Strategy => Topic started by: EOJ on December 12, 2007, 03:11:19 PM

Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on December 12, 2007, 03:11:19 PM
1.0. Modes
Futsuu (?Normal?) Mode: Just press START at the title screen.
Harahara Mode: At the title screen, enter the code A,B, R, R, C, C, L, B, L, A, A, U, D. You only have to enter this code once, and then it is permanently (irreversibly) saved to the PCB. Then, simply hold DOWN and press START at the title screen whenever you want to select this mode. This mode is the Second Loop in the game, so it is much harder, and many enemy bullet patterns are quite different. It has its own high score ranking chart.
Manpuku Mode: At the title screen, enter the code R, L, L, B, B, B, D, L, U, A, B, R, C. You only have to enter this code once, and then it is permanently (irreversibly) saved to the PCB. Then, simply hold UP and press START at the title screen whenever you want to select this mode. This mode is basically the same as Pink Sweets? Harder mode ? lots of Suicide bullets everywhere. It has its own high score ranking chart.

2.0. Controls
A button: This fires your SHOT. It produces parachuting piggies in the air, and stationary piggies on the ground. It also regularly produces P icons and sometimes produces medals after a certain number of enemies are shot down. Be careful about the non-lard attack triggered medals, they can easily screw up your chain if you miss them. You have to press B then A in order to suck them in.
B button: This fires your LARD ATTACK. The lard attack produces medals from all enemies it touches. Once you let go of B and revert back to A, or your lard meter runs out while you are holding B, you automatically suck in all the medals on the screen. If you use this attack when your lard meter is empty, you fire a small forward shot that produces more piggies than the A shot (particularly with stationary obstacles, such as the houses at the very beginning of Stage 1). However, these piggies only add to your lard meter when you pick them up after switching back to the A shot.
C button: This detonates your BOMB (called a "Bombuu" by Cave, and an obvious pun on Ibara's "Bombaa"). The bomb makes you completely invincible for the duration of its blast, which ends when the bomber finishes running off the top of the screen. All bullets and destructible enemies in its path turn into piggies. Beware that if you use your Lard Attack any time while a bomb is being used, you get a large amount of P icons instead of medals. If you do not have a full bomb when you press this button, and only have part of the BOMBUU GAUGE filled, you detonate a small blast (similar to Ibara). ***Every time you die you get 2 full bombs.

3.0 Display
On the bottom of the screen, you have a display that shows your LARD METER (long meter on the bottom), BOMB STOCK (above the lard meter on the left) and BOMBUU GAUGE (to the right of the bomb stock). When the Lard Meter maxes out, it starts flashing, and a message pops up on the screen telling you to ?Press the B button?.

4.0. The Characters
Rafute (aka Muchi Muchi Yellow): The fastest, smallest character, but also the weakest and hardest to score with. Her Lard Attack is a homing buzzsaw that attaches to any enemies within its range. Her shot is a straight shot with some width. She is the easiest character to 1CC the game with, as well as the easiest character to trigger the second loop. Her bomb duration is the longest of the three characters. Fun trivia: the word ?rafute? is an Okinawan pork dish.
Momo (aka Muchi Muchi Pink): An all-around character, with mid-range speed and power. Her Lard Attack is a straight, wide, chainsaw attack. Her shot is a wide-shot. Her bomb duration is the second longest among the three characters.
Ikuo (aka Muchi Muchi Blue): The slowest, but most powerful character, with the greatest scoring potential. Her Lard Attack is a wide drill enveloped in a blue beam. Her shot is a homing shot with multiple lasers. Her bomb duration is the shortest of the three characters.

5.0 Items
Stationary Piggie ("buuton"): Increases your LARD METER. These are worth 1000 each when your lard meter is maxed out.
Parachuting Piggie ("buuton"): Increases your LARD METER. These are worth 1000 each when your lard meter is maxed out, and are sucked in automatically when you are within a (rather generous) range.
Pork Up Weiner (small): These help power up your shot. There are 4 levels to the shot, with level 4 being max power. Each P icon is worth 5000 points when you have your shot at max power.
Pork Up Weiner (large): Raises your shot one full level. Only available when you die and regain your shot power-ups upon respawn.
Bombuu Ham: Increases your BOMBUU GAUGE a little. When the bomb meter maxes out, you get one full bomb. You can have up to 5 in store at any time (4 bombs plus a full bomb meter).
Medals ("Kinton"): The medal values are: 100-200-300-400-500-600-700-800-900-1000-2000-3000-4000-5000-6000-7000-8000-9000-10000. You get the next value by collecting all the medals on screen with the current value. If you miss a medal and there is no other medal on screen, the medal value lowers 1/10th of its current value (so 10,000 lowers to 1,000, rather than 100). The medals are automatically sucked in when you let off the B button and press the A button.
1-Up: Gives you an extra life. There is only fixed 1-Up in the game, and that is in the Stage 3 midboss. To trigger it, you must destroy the midboss with the B shot when the lard meter is empty. In Harahara mode, however, you just need to destroy the midboss with the B shot, it doesn?t matter if the meter is empty or full.

NOTE: Using your lard attack on ground enemies results in Bombuu hams to appear in their wake, while using your shot results in piggies.

5.1 Extends
Score-based extends are given at every 10 million points you score. There is only one fixed extend, described in the previous section.

6.0 Rank
Yes, this game has rank. It is controllable by suiciding. You are free to score at the fullest potential throughout the game as long as you suicide regularly, much like Ibara.

Things that increase the rank:
-Medalling
-Collecting items
-Scoring (?)
-Boss milking (destroying boss parts, bombing when many bullets are on the screen, etc)
-Having 3+ lives in stock

If you are playing for a 1-Loop Clear, the only noticeable rank effect in the stages will be that it will worsen the longer you continuously play the game with 3-5 spare lives in stock without dying. You will notice the rank quickly increase on bosses as you milk them.

6.1 How to control Rank
All you have to do is suicide, particularly when you reach 3+ lives. This is often best done on bosses and midbosses, as you can incorporate bomb-milking techniques with the suiciding for maximum point increases (the more you do it, the lower the rank will become). It is more beneficial to suicide 2 or more times on a boss, rather than just once.

If you want to get to the second loop you cannot die, so you need to keep the medals low and avoid items and boss milking in the first loop.

6.2 How Rank affects the gameplay
-Enemies get more hit points (Midbosses and Bosses are confirmed, but I am not totally sure about other in-level enemies).
-Enemies shoot more bullets
-Enemies shoot faster bullets

7.0 Loop requirement
You must 1-life the first loop with a full 5 spare life stock at the end of the first loop in order to trigger the second loop.

A bizarre feature in the game is that once you get to the 2nd loop, the normal extends at every 10mil stop, and you can't get them back. In other words, if someone else puts in a credit after that and starts the game from the beginning, the extends still won't be there! You have to physically reset the power to get the extends back. That's sort of a huge bug for an arcade game. Thankfully, it's not a big deal if you play the game at home.

NOTE: In a recent Arcadia there is a new 2-ALL WR, and apparently the guy dies 5 times in the run, but the first death is on the stage 3 midboss in the first loop! Due to a bug in the game, you can actually die at least once in the first loop and still trigger the second loop. Since he died at the stage 3 midboss, he may have triggered the fixed extend here and collected it right after his death, and this may explain what is going on - you can die once as long as you get the fixed extend. More info is needed to confirm this, however.

8.0 Miscellanous
8.1 Tips
-At the start of the game immediately try and raise your medal values to 10K as fast as possible, through quick A shots followed by quick B shots. If you lose your medal chain, repeat this process to get it back up to 10K as quickly as possible.
-Milk bosses with well-placed bombs when the boss is spamming bullets - this produces a huge number of parachuting piggies that are worth 1000 points each. To do this on the Stage 1 boss, you need to destroy all of its parts first, and aim your bomb away from the boss so that you can absorb the piggies without doing too much damage to the boss. Suicide to get a fresh bomb stock, and repeat as much as possible. Be sure to time the end of the boss with a Lard Attack (to get a large burst of 10K medals) instead of a bomb.

8.2 Number of Stage Midbosses
Stage 1: One
Stage 2: One
Stage 3: One (holds a fixed extend)
Stage 4: Two
Stage 5: Three
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: Plasmo on December 12, 2007, 04:03:10 PM
QuoteIn the new arcadia there is a new 2-ALL WR
whats the score? did they break 300mill yet?
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on December 12, 2007, 07:26:19 PM
I don't have the score yet, unfortunately. I think we'll see it on the new DVD at the end of the month though.
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on January 19, 2008, 06:42:42 PM
Alright, I'm writing the strategy guide right now. Hope to post it very soon. :righton:
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: Plasmo on January 19, 2008, 07:01:01 PM
Just wanted to say that im very looking forward to this one :)
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on January 19, 2008, 08:17:04 PM
Alright, it's posted. If you have any questions, comments, corrections, etc, please post them here.
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: Plasmo on January 19, 2008, 08:56:05 PM
Thanks a lot! I'd really like to try out MMP now...
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on January 30, 2008, 05:49:17 PM
Fixed an error regarding the bomb stock (I said you could have a max of 3 in stock, but it's actually 5).
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: KOMA on February 18, 2008, 01:56:22 PM
Ok,I'm in!
Just received the kit,the one who was on Yahoo 1 weeks ago.It come complete except the promotional CD.:)
For intel the revision board is : 2007/4/17/Master Ver.
Manpuku and Harahara aren't unlock...yet!
Now i have to read your guide and voila!:D
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on February 18, 2008, 01:59:51 PM
Great, hope you enjoy it Koma! It's one of my favorite games.:D
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: KOMA on February 19, 2008, 05:04:43 AM
Quote from: EOJGreat, hope you enjoy it Koma! It's one of my favorite games.:D
Yeah is pretty good.I'm not familiar with the milking boss thing(for now) so my best shot last night was 28M with Rafute.
The high score was 118M on the board,hopefully with yagawa game you can erase the ranking! :lol:
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on February 19, 2008, 05:10:10 AM
Quote from: KOMAhopefully with yagawa game you can erase the ranking! :lol:
Go into the test menu and select "initialize ranking".
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: battle gregor on February 27, 2008, 05:03:46 AM
hi i think your strategy guide should mention that using your lard attack to kill ground based enemies (small tanks,large tanks etc) instead of shot gives bombuu fragments instead of piggies ;)

the first couple of days i was like w.t.f how can i use raizing bomb tactics if theres bugger all fragments?? (i was getting a few from hitting the ground enemies with my lard attack but i wasn't actively seeking to destroy them with it )
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on February 27, 2008, 01:27:17 PM
Yeah, I didn't put that bit in there. I just thought it was pretty basic/obvious. But maybe I'll slap a little blurb about it in there somewhere.:)
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: battle gregor on February 28, 2008, 05:01:05 AM
yeah it's pretty obvious but when i first started playing it deffo took me a while to work out...
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on March 04, 2008, 12:00:17 AM
Alright, I added the info at the end of the "items" section.
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: battle gregor on March 04, 2008, 05:33:08 AM
you got any tips for the 4th level boss EOJ?? i didn't get as much playtime over the weekend as i planned but he's still giving me loads of trouble :(  i unloaded 4 bombs into him last night and still didn't kill the bugger !
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: zlk on May 14, 2008, 02:24:53 PM
Any chance you or GP could record some replay videos for this game?  There aren't that many full runs out there that I know of (2 are normal mode, 1 manpuku, 1 2-all).
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on May 14, 2008, 02:39:13 PM
There's a 240mil ALL vid with Ikuo up in the Ura Loop section, that's the best vid you'll find. I don't have the ability to record videos, but maybe someone else with the game does.
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: Plasmo on May 14, 2008, 03:02:02 PM
Is there a 2-All replay besides the official one bundled with the OST? And how bad exactly is the OST replay? I didn't read too much positive feedback, but I'm still kinda interested just to see the second loop. (and the no miss first loop of course)
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: zlk on May 14, 2008, 03:03:43 PM
I have the 240 mil run, as well as GER's 195 mil run.  I started playing the game again yesterday and am looking for more videos.  I don't find the game as easy as you or GP said, then again I am getting into stage 4 with less than 20m points.
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on May 14, 2008, 03:08:57 PM
Well those two vids show you how to score well, so there's probably not much else to add to them in the way of techniques. I'm not aware of any other full 1-ALL normal mode runs out there. You basically just have to keep your medal chain up, and milk the bosses (particularly the ST1, ST3, and ST4 bosses). The game is a lot easier with Rafute than the other two characters, by the way.

@Plasmo: I don't know of any other 2-ALL replays out there, other than the official superplay. It's worth watching, but considering it's more than 100mil lower than the WR, it's not very exciting.:|
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: jpj on May 15, 2008, 04:44:03 PM
Quote from: EOJHarahara Mode: At the title screen, enter the code A,B, R, R, C, L, B, L, A, A, U, D.
you press the C button twice :righton:
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on May 15, 2008, 05:29:26 PM
Thanks, I've corrected the typo.
Title: Muchi Muchi Pork! [Strategy Guide]
Post by: jpj on May 20, 2008, 10:20:48 AM
Quote from: PlasmoIs there a 2-All replay besides the official one bundled with the OST? And how bad exactly is the OST replay? I didn't read too much positive feedback, but I'm still kinda interested just to see the second loop. (and the no miss first loop of course)
just flicked through the booklet, and it's GFA2-ISO who did the 2-ALL.  the 2nd loop is pretty fierce.  there's some text in the booklet as well, anyone interested in translating?  :)
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: droid on October 12, 2008, 07:39:44 PM
Thanks very much EOJ for this awesome strategy guide :) I just received MMP so this is a huge help! I feel silly asking this question, but is there any drawback to inputting both level access codes? It looks like itd only be a positive thing. I notice the mention of it not being reversible and that wording kind of freaks me out, heheh.

Thanks,
Droid
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on October 12, 2008, 08:07:22 PM
No, no drawbacks. So unlock away! Glad the guide is helpful to you, and good to see you here on the forums.  :)
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: markedkiller78 on October 13, 2008, 07:31:31 AM
I?ve been playing this a lot lately. 62m & counting

I didn?t know about the L3 mid boss extend, so many thanks EOJ :)

As Charlie was asking, does anyone have any tips for the level 4 boss? I?m really struggling to beat him & that?s using 6 bombs most of the time.


I?ve also noticed that Level 5 is easier than 4 (most of the time). Is this just my imagination or is it because I?m losing 3 lives on the Level 4 boss?
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: markedkiller78 on October 31, 2008, 08:59:14 AM
Bump (not that it's far from the top lol)

Any tips for this L4 boss? I can keep the First from pretty timid & circle round him pretty consistantly, but after that I'm toast.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on October 31, 2008, 01:53:09 PM
Try and get to the boss with at least 3 spare lives, use all your bombs wisely. Watch some vids to see how it's done. That's all I can recommend really (sold the game months ago). I never had a big problem with the stage 4 boss as long as I had 3 or more lives at the start of the fight.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: Dave_K. on July 03, 2009, 02:24:11 PM
Quote from: EOJ on December 12, 2007, 03:11:19 PM
Harahara Mode: At the title screen, enter the code A,B, R, R, C, C, L, B, L, A, A, U, D. You only have to enter this code once, and then it is permanently (irreversibly) saved to the PCB.
Manpuku Mode: At the title screen, enter the code R, L, L, B, B, B, D, L, U, A, B, R, C. You only have to enter this code once, and then it is permanently (irreversibly) saved to the PCB.

Harahara and Manpuku modes can be reset (turned off).  I accidentally reset my board to factory settings by going into the test menu right as the timer ran out to enter my initials.  The PCB sat at the "Wait a moment" screen for like a minute, and then went into the menu and everything was reset. My guess is the highscore table got corrupt, so it reverted to factory settings.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: skykid on October 06, 2010, 10:50:15 AM

Thanks for this handy guide EOJ. Just a quick question, there's an option in the settings screen called 'Rank Save', and can be toggled on or off. If it's switched to 'on' does this mean the rank won't reset at any point (even when switching off the cab?)

Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: markedkiller78 on October 06, 2010, 12:51:28 PM
Ita score "rank"ings afaik.

Leave it on or your high scores won't be saved
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: skykid on October 06, 2010, 04:00:08 PM
Quote from: markedkiller78 on October 06, 2010, 12:51:28 PM
Ita score "rank"ings afaik.

Leave it on or your high scores won't be saved

Ah I see, mank thanks Mark!  :righton:
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: skykid on October 22, 2010, 08:08:58 AM

Guys, I'm sucking pork on this game!  ???

Are there any decent superplay vids going around? I found one, but it's of the second loop - no good for me!

Basically, I'm following the strat on this and have learned all the elements, but the game ranks up hard on me. I end up dying because I'm concentrating on building medals rather than watching bullets. I do always suicide on the boss at least once, but it doesn't seem to affect rank much once medals are maxed out.

When I had no idea what I was doing in this game, I made it to stage 4 on my first go. Now I'm playing for score I rarely make it to the third.  :mad:
Some decent vids (doesn't have to be someone destroying the game, that would probably be less helpful) would be great.  :-\
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: Dave_K. on October 22, 2010, 03:38:06 PM
Not sure this will help (since it is a hardcore run), but there is a 240M Ikuo 1-ALL on nicovideo here:
http://www.nicovideo.jp/search/むちむちポーク+2.4

I also have the original video files for this run, and GER's 195M 1-ALL with Ikuo, which I could upload to the URA Loop, but seems I don't have access anymore.  :-[
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on October 22, 2010, 03:48:19 PM
@skykid:

240mil run is here:
http://www.cave-stg.com/forum/index.php?topic=143.msg2227

Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: skykid on October 22, 2010, 09:46:39 PM
Quote from: EOJ on October 22, 2010, 03:48:19 PM
@skykid:

240mil run is here:
http://www.cave-stg.com/forum/index.php?topic=143.msg2227



Oh Kaching!  :righton:

Didn't expect this to be on here, trust me eh?  :rolleyes:

Thanks both EOJ and DaveK, I'm going to analyse tomorrow and see if I can't fry me up some decent scores.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on October 22, 2010, 09:56:52 PM
Quote from: skykid on October 22, 2010, 09:46:39 PM

Didn't expect this to be on here

You need to raise your expectations.  :)
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: skykid on October 23, 2010, 07:34:33 AM
Quote from: EOJ on October 22, 2010, 09:56:52 PM
Quote from: skykid on October 22, 2010, 09:46:39 PM

Didn't expect this to be on here

You need to raise your expectations.  :)

"We have detected an elevated number of requests from your IP address."

??  :'(

Quote from: Dave_K. on October 22, 2010, 03:38:06 PM
Not sure this will help (since it is a hardcore run), but there is a 240M Ikuo 1-ALL on nicovideo here:
http://www.nicovideo.jp/search/むちむちポーク+2.4

I also have the original video files for this run, and GER's 195M 1-ALL with Ikuo, which I could upload to the URA Loop, but seems I don't have access anymore.  :-[

No Nico account.  :'( :'(
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on October 23, 2010, 02:28:17 PM
Quote from: skykid on October 23, 2010, 07:34:33 AM

"We have detected an elevated number of requests from your IP address."

??  :'(

Who/what are you quoting? Elaborate.

Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: skykid on October 23, 2010, 03:53:42 PM
Quote from: EOJ on October 23, 2010, 02:28:17 PM
Quote from: skykid on October 23, 2010, 07:34:33 AM

"We have detected an elevated number of requests from your IP address."

??  :'(

Who/what are you quoting? Elaborate.



Don't worry, Megaupload is being really fickle with me for some reason. I keep getting that message and refused the download. I checked at one point and got it to work, then the net cut off halfway through and now it won't let me in again. Dunno what's happening, guess I'll just have to wait for a lucky break.

EDIT: Oh FFS...

http://www.sgc-clan.com/showthread.php?4824-Trouble-accessing-rapidshare-or-megaupload-HERE-S-YOUR-ANSWER!
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: SP3RRFEUER on March 10, 2011, 08:04:16 AM
Is there any mmp arrange mode guide flying around?
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: lam47 on March 12, 2011, 11:53:12 AM
I only just worked out that you can split the gold pig heads with the lard attack. Seems you can get more fever modes per level this way.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: ptoing on March 27, 2011, 09:52:38 AM
Also it seems that anything you destroy with your lard attack while shimmering gold is being sucked in produces 10k gold.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: dimmu--borgir on May 16, 2011, 12:49:07 PM
Ok, starting to get better on this one. 139 mil and I'll break the 140 barrier very soon.

However, could someone please tell me how to get the most points with Rafute on boss 1. I know I can't milk and that I have to shoot some parts but not in which order. Sometimes I have obviously destroyed more parts than other runs since he shoots more bullets when I finish him off with my lard and I'll fetch ca. 15 mil on level 1. Otherwise I usually got more like 11, 12 mil.

Would love to lard him when he does the last attack with the insane amounts of blue "bullets".

Thanks
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: Muchi Muchi Spork on July 09, 2011, 08:50:55 PM
I'm having a hard time seeing any rank difference from suiciding, so much so that I think maybe the lives to rank thing might have been taken out in my revision. The only thing that seems to affect rank is where I'm at with the gold level. I have the "2007/04/17 MASTER VER." board. Was the strategy stuff written from playing an earlier version with no period after VER? I'm basically going for a 1CC and I'm getting farthest going balls out for score (extra men).
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on July 09, 2011, 08:58:27 PM
There is a bug fixed revision of MMP, but it just fixes the freezing bug on midbosses - I think it has two dots at the end. All of the PCBs have the same rank system. Once the rank is maxed out (by stage 3 for me), suicides don't affect the rank much unless you do multiple suicides in a row. Even then, it's not that big of a decrease.

Having fewer lives in stock will make the rank increase slower, IIRC.

Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: Muchi Muchi Spork on July 09, 2011, 10:14:14 PM
My ranking seems to be ramped by that time too and I don't really have a problem with the difficulty of the first couple of stages. I sometimes don't even get an extra man until stage 3.

I don't think suiciding is for me. Never liked the concept anyway. It's annoying not seeing a rank meter and boss energy levels. Should have learned the lesson with Ibara-->Ibara Black.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on July 09, 2011, 10:22:01 PM
The good thing about MMP is you can play it for a 1 life clear, just like any Ikeda game. In fact, that's the only way to get to the second loop, as I'm sure you know.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: MmSadda on July 11, 2011, 01:28:25 AM
Quote from: Dave_K. on October 22, 2010, 03:38:06 PM
Not sure this will help (since it is a hardcore run), but there is a 240M Ikuo 1-ALL on nicovideo here:
http://www.nicovideo.jp/search/むちむちポーク+2.4

I also have the original video files for this run, and GER's 195M 1-ALL with Ikuo, which I could upload to the URA Loop, but seems I don't have access anymore.  :-[
I only score in the 40mil range, and even I found there was a lot to learn from that video.

If you have trouble viewing it/don't want to sign up there, google search "nicovideo redirector" and you'll get a site where you can plug that link in.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on January 14, 2020, 08:49:22 PM
I uploaded a video of my ST1 boss pattern with Rafute:

https://twitter.com/cavexstg/status/1217261485153370112

It shows how I get over 20mil with her. The video is Matsuri Mode (taken from my 224mil run, done in August 2018), but I can do the same on the PCB. The pattern I made here is different from any other I've seen, so I thought it might be of use to some people.
Title: Re: Muchi Muchi Pork! [Strategy Guide]
Post by: EOJ on February 04, 2020, 03:19:21 AM
Last month I asked WSM-MKZ about his ST1 pattern with Rafute, on twitter. He was kind enough to reply (note: he holds the WR with this character with a score of 233mil). He did not remember fine details, but two things stood out: 1) he said you can do more than one bomb blast on the ST1 boss if you get lucky (with the bomb blast locations), and 2) he always started a credit with Rafute by suiciding twice quickly at the start. I had a hunch as to why he did this, and then tried it myself and soon confirmed my hunch. I don't know how to do it consistently, but about 20-30% of the time if I do this I get max power. Which means every piggy item after gives you 5000 points. Since you don't need to suicide on the first boss with Rafute to score optimally there, throwing away the first two lives to get a big boost in piggy-item scoring early in the first stage is a cleverly beneficial move.