Author Topic: Trouble Witches Neo! [XBLA]  (Read 9890 times)

Offline sh00g

  • Trade Count: (0)
  • Ultra Member
  • *
  • Posts: 88
  • Dynamite planted.
Re: Trouble Witches Neo! [XBLA]
« Reply #30 on: April 21, 2011, 02:28:10 PM »
Dat ENG VA. :laugh:

I wonder how terrible the xbla co op is going to be. If its good, it'll be a surprise to me.

Offline lam47

  • Trade Count: (+2)
  • Ultra Member
  • *
  • Posts: 283
Re: Trouble Witches Neo! [XBLA]
« Reply #31 on: April 24, 2011, 06:55:49 AM »
How different is it to the PC version? I have just been playing it and find the mechanics a little dull.

Offline lam47

  • Trade Count: (+2)
  • Ultra Member
  • *
  • Posts: 283
Re: Trouble Witches Neo! [XBLA]
« Reply #32 on: April 29, 2011, 09:34:51 AM »
It's a bit different is the answer. And I am enjoying it a lot more after some more time with the game.
Has anyone else noticed that in the Pumpkin, Girl Shop; there are three 360s? One of witch is suffering from the RROD. I wonder how funny Microsoft think this is.

Offline SuperPang

  • Moderator
  • Trade Count: (+4)
  • Ultra Member
  • *
  • Posts: 702
    • Arcade Otaku
Re: Trouble Witches Neo! [XBLA]
« Reply #33 on: April 29, 2011, 12:17:27 PM »
Bought it too. My first taste of TW.
This is fantastic value, for 800 MSP you get as much as with your $80 Otomedius. I like that the arcade version is there and they've spruced it up nicely for the arrange mode. Despite all of this I'm struggling to enjoy it. You're spot on saying the mechanics are dull. It's got nowhere near the depth and excitement of Deathsmiles, and painfully I know it's just a matter of time until I hear some dumb fuck say it's better just because it looks nicer (if you like flash that is).

Offline lam47

  • Trade Count: (+2)
  • Ultra Member
  • *
  • Posts: 283
Re: Trouble Witches Neo! [XBLA]
« Reply #34 on: April 29, 2011, 02:21:48 PM »
I can see that happening! And it makes me very sad.
This wont be a game that will get played and played for score but as you say it's a lot of fun for 800msp. I think it's got a good month of playing in it and for me that's pretty good.

Offline SuperPang

  • Moderator
  • Trade Count: (+4)
  • Ultra Member
  • *
  • Posts: 702
    • Arcade Otaku
Re: Trouble Witches Neo! [XBLA]
« Reply #35 on: April 30, 2011, 07:14:47 AM »
Also, the moe factor makes me want to puke. It makes Deathsmiles look macho.

Offline lam47

  • Trade Count: (+2)
  • Ultra Member
  • *
  • Posts: 283
Re: Trouble Witches Neo! [XBLA]
« Reply #36 on: April 30, 2011, 10:47:23 AM »
Score attack is best. I like all the big coins :) I'm skint at the moment though, probably why.

Offline brentsg

  • Trade Count: (+3)
  • Ultra Member
  • *
  • Posts: 719
Re: Trouble Witches Neo! [XBLA]
« Reply #37 on: April 30, 2011, 12:38:09 PM »
That's the second time I had to Google 'moe'.

I should remember these things.

Offline lam47

  • Trade Count: (+2)
  • Ultra Member
  • *
  • Posts: 283
Re: Trouble Witches Neo! [XBLA]
« Reply #38 on: May 11, 2011, 07:49:52 PM »
Bat in a hat with a brick. Sold!

Online EOJ

  • Administrator
  • Trade Count: (+38)
  • Ultra Member
  • *
  • Posts: 8367
Re: Trouble Witches Neo! [XBLA]
« Reply #39 on: May 12, 2011, 08:34:19 PM »
I'm pretty surprised by this game. Really fantastic value for $10, and the gameplay is excellent. The scoring system is really fun when you get the hang of it, and it definitely has depth to it. I don't find the game dull at all.

I've never liked shops in shooting games, and while I don't love it here, it makes sense and it's not something to drag the game down.

There's some great nostalgic feel to this game I can't quite put my finger on. Sorta reminds me of 16 bit games and early Neo-geo stuff.  :)
My score archive
twitter: @cavexstg
youtube: @cave-stg
Xbox gamertag: eojx9999