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#21
avatar_EOJ
High Scores - Individual Style / Re: EOJ
Last post by EOJ - June 17, 2026, 12:45:26 AM
Metal Slug

2,239,770 - Stage 6




Getting better, but I keep ending my game on the bridge section! Really hard to get through there without dying. If I got through it and 1CC'd the game this score would have been well over 2.4mil.
#22
avatar_EOJ
High Scores - Individual Style / Re: EOJ
Last post by EOJ - June 14, 2026, 10:10:34 PM
Still playing Metal Slug! I tried out the double-suicide tick-point milking in Stage 5, and improved my score to over 2mil:

2,149,440 - Stage 6



I got through the bridge in Stage 6 unscathed, but died during the boat section which I usually get through without a problem. Oh well. This score is #4 on the Xbox online rankings.

Will keep working on the double-suicide 1CC, I think I could get over 2.3mil.
#23
avatar_EOJ
CAVE Games / Re: Shinyaku Dodonpachi Daifuk...
Last post by EOJ - June 12, 2026, 04:59:03 PM
Pics of the new "Stage 6" in this game, which looks like the final stage in Dodonpachi:

https://x.com/shinyaku_cave/status/2065362549802184813
#24
avatar_EOJ
High Scores - Individual Style / Re: EOJ
Last post by EOJ - June 11, 2026, 07:04:01 PM
New update on Metal Slug (ACA NEOGEO Xbox Series X):

1,606,910 - ALL (2 deaths) - 79 prisoners




Pretty happy with this score, and it's on the Xbox online leaderboards. I died once on the ST3 midboss, and once on the bridge in ST5, but I cleared the final boss without dying so I got the 100,000 point prisoner bonus for the stage. :righton:

I've been playing the other Metal Slug games (2 through 5) to see which ones I want to spend some time on. I've settled on 2 and 4. 2 is a really great evolution of the first game. The last stage becomes a bit of a slog toward the end, but otherwise I don't really have any complaints. I don't care for X because it's just a remix of 2 with a bit less slowdown and I don't like the changes they made to the stage layouts, enemies, bosses, weapons, etc. I'd rather just play 2. The infamous slowdown in 2 doesn't bother me much, it's not worse than Akai Katana on the PCB, after all. 3 is way too long and I don't like the overall theme of it that much. I also don't like some of the boss fights. It's a nice looking and playing game, but for score or a 1CC it doesn't interest me. Same thing with 5 (I also don't like the new slide move in 5). But I really like 4. It has tight gameplay, well-designed enemy layouts, the Metalish scoring system is fun, the different routes in the stages are all enjoyable, I like the boss fights including the last boss, and the game is a reasonable length that doesn't overstay its welcome. A lot of the graphics are recycled from the first three games, but that doesn't bother me (and truth be told MS3 recycles a lot from 1, 2, and X). The music is great too!

If I had to rank my top 3 MS games it would be 1 > 2 > 4.
#25
avatar_EOJ
CAVE Games / Re: Shinyaku Dodonpachi Daifuk...
Last post by EOJ - June 09, 2026, 09:07:24 PM
I watched some vids on Youtube. Demo only has 2 stages. Seems like the same old DFK but with a new "Assist" mode that is pretty worthless for me, but good for casual gamers I guess.

Will be interesting to see if DFK BL is in the final game or not.
#26
avatar_EOJ
CAVE Games / Re: Shinyaku Dodonpachi Daifuk...
Last post by EOJ - June 08, 2026, 04:23:47 PM
New 30 second trailer and a playable demo available on the Steam page!

https://store.steampowered.com/app/4517190/DoDonPachi_Resurrection_Reignite/

Anyone check out the demo yet?
#27
N
Other Shooters / A mechanical bullet hell rogue...
Last post by Nergiz - June 05, 2026, 08:45:49 PM
Hi everyone,

We are Ditag Games, and we are currently developing Gearomancer, a bullet hell / action roguelite game for PC / Steam.

The game is still in development, and we are currently part of Bullet Fest. Since I could not upload the screenshot properly here, I wanted to share our Steam page directly and ask for feedback from shmup / bullet hell players.

Does the Steam page clearly communicate the game's bullet hell direction, fast-paced combat, and dark mechanical fantasy atmosphere?

Any feedback on the first impression, presentation, or genre feel would be very helpful for us.

Steam page:
https://store.steampowered.com/app/4700360/Gearomancer/

If the game looks interesting to you, adding it to your Steam wishlist would also support us during development.

Thanks in advance!
#28
avatar_EOJ
High Scores - Individual Style / Re: EOJ
Last post by EOJ - June 04, 2026, 09:18:55 PM
Finally got the 1CC in Metal Slug (ACA NEOGEO, Xbox Series X, JP Ver.)! Took me a few weeks of practice. Like all the other NEOGEO games I've been playing/1CCing recently, I had never played this game seriously before, just a few random credits many years ago.


1,419,560 - ALL (2 deaths) - 69 prisoners





I found this harder to 1CC than Pulstar, mostly due to the last boss (Pulstar's last boss is pretty easy)! But then again, I'm not very good at run'n guns. Anyway, I got to the last boss on 1 life, proceeded to lose the tank and 2 lives, and just barely survived long enough for the clear.

Next up is Metal Slug 2! Not sure if I'll go right into it or take a break from Slug-style games and play something different.
#29
avatar_EOJ
High Scores - Competition Style / Re: World Record Scores - Arca...
Last post by EOJ - June 03, 2026, 06:41:54 PM
Gray beat Ponzu Shower's very old Pink Sweets Meidi & Midi score of 14,499,610, which used the infinite lives trick. Gray's new record doesn't use the trick!

14,864,390

https://x.com/rgrayGM/status/2049400471312617569

I also added a new ranking for Pink Sweets ~ Ibara Sorekara [VER 2006/05/18.], and added Gray's 18mil Shasta WR to the ranking. This version of the arcade PCB does not have the infinite lives trick or the Harder mode bullet pattern glitch. The Xbox 360 Ver 1.00 is a port of this version. Scores done on the VER 2006/04/06 PCB without the infinite lives trick and the Harder mode bullet pattern glitch can also be included in this ranking.
#30
avatar_EOJ
High Scores - Competition Style / Re: World Record Scores - Arca...
Last post by EOJ - June 03, 2026, 06:18:05 PM
Various updates (DSMBL, SDOJ, DOJ, etc.).