Patching out latency in DoDonPachi SaiDaiOuJou

Started by meepowl, May 13, 2025, 06:46:42 PM

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meepowl

Hi,

I've seen a lot of discussion here and elsewhere about the latency in the 360 version of SDOJ and was wondering if anyone is aware of any attempts to patch some of it out? There's a really helpful post on SDOJ reverse engineering here, though it doesn't discuss latency, and I haven't seen anything to suggest such a patch exists.

Thanks.

SuperPang

I might be misremembering but does using VGA output help?

meepowl

Quote from: SuperPang on May 14, 2025, 07:58:10 AMI might be misremembering but does using VGA output help?

I think analogue output of any sort helps with some of the unintended slowdown but not the latency. I'll add that to my list of things to check though.