CAVE-STG

Presented By CAVE => CAVE Games => Topic started by: EOJ on August 14, 2010, 03:05:54 AM

Title: Dangun Feveron [M2, PS4/XB1 2018]
Post by: EOJ on August 14, 2010, 03:05:54 AM
Port of this by M2 announced, platform unknown!

UPDATE: Originally planned as an XBLA game, that was shelved, and it later re-emerged as a game for the PS4 and XB1.
Title: Re: Dangun Feveron [2010, M2]
Post by: Monouchi on August 14, 2010, 09:01:50 AM
By M2..  *bows*

Tricky to not announce the platform, maybe a iPhone ver?
Title: Re: Dangun Feveron [2010, M2]
Post by: Lusche on August 14, 2010, 09:09:38 AM
nah i dont think it will be a phone version ...
i think its for 360 ... maybe disc or xbla release, but i could be totaly wrong
Title: Re: Dangun Feveron [2010, M2]
Post by: njiska on August 14, 2010, 09:36:07 AM
M2 = Win. Their port of Mushi Futari is one of my most played 360 titles.

As for the platform I'd venture a guess that's it's probably going to be XBLA based on the fact that Feveron is a 1st gen hardware release and it tends to have less of a following then say, Guwange which is also going to XBLA.

It's really nice to see Cave is going back this far with it's ports, maybe we'll get lucky and finally see a Uo Poko and Mushihimetama combo release.
Title: Re: Dangun Feveron [2010, M2]
Post by: brentsg on August 14, 2010, 11:03:02 AM
Wow
Title: Re: Dangun Feveron [2010, M2]
Post by: cstarflare on August 14, 2010, 12:01:48 PM
Odd that they'd give something like Dangun to M2 instead of having them handle something more recent. Not that Dangun isn't worth M2's time, but I'd personally rather their quality be invested in DFK or the MMP/PS combo.
Title: Re: Dangun Feveron [2010, M2]
Post by: ookitarepanda on August 14, 2010, 02:32:10 PM
Quote from: cstarflare on August 14, 2010, 12:01:48 PM
Odd that they'd give something like Dangun to M2 instead of having them handle something more recent. Not that Dangun isn't worth M2's time, but I'd personally rather their quality be invested in DFK or the MMP/PS combo.

Definitely agreed, especially since Dangun is the only one of this recent batch of to-be-ported games that has been emulated through MAME. I'm sure a lot of touch-ups could be done for that emulation, but as is, lots of people already have access to it and M2 could do a great job elsewhere.
Title: Re: Dangun Feveron [2010, M2]
Post by: EOJ on August 15, 2010, 03:18:18 AM
Asada discusses this a bit in his latest blog post:

http://cave-game.cocolog-nifty.com/blog/2010/08/post-21b5.html

He says the game is a test case for a (new) business model, and right now they are exploring different ways to sell it. He hopes to get it in our hands one way or another.

This really does not sound like it's being made for XBLA. It was running on a PC during the demo, so maybe they're exploring services like Steam? Or perhaps PSN?
Title: Re: Dangun Feveron [2010, M2]
Post by: neomoe on August 15, 2010, 10:55:14 AM
I agree, an xbla seems unlikely given that porting Guwange was not an easy process for them.  I feel it will most likely be another iphone game. 

Or perhaps a DS game? :)


Title: Re: Dangun Feveron [2010, M2]
Post by: gsl on August 15, 2010, 02:14:14 PM
Wii, potentially?  I know M2 has had a hand in lot of the Virtual Console releases.
Title: Re: Dangun Feveron [2010, M2]
Post by: bcass on August 15, 2010, 02:21:21 PM
M2 did Gradius ReBirth for WiiWare.  Might be nice to have it on a machine that can do true low-res but things like Leaderboards are far better handled on Xbox Live.
Title: Re: Dangun Feveron [2010, M2]
Post by: charlienash87 on August 15, 2010, 05:34:35 PM
I think this would be pretty sweet on the DS as long as it's the full game, and there's leaderboards. lunch hour at work would be stellar again
Title: Re: Dangun Feveron [2010, M2]
Post by: GaijinPunch on August 15, 2010, 08:49:47 PM
Quote from: bcass on August 15, 2010, 02:21:21 PM
M2 did Gradius ReBirth for WiiWare.  Might be nice to have it on a machine that can do true low-res but things like Leaderboards are far better handled on Xbox Live.

I doubt Cave is interested in putting anything out on the PS2 at this point.
Title: Re: Dangun Feveron [2010, M2]
Post by: bcass on August 15, 2010, 08:52:53 PM
Doesn't the Wii do 240?  I thought it did given how shitty almost everything looks on it.  Oh well, scrap that idea then.
Title: Re: Dangun Feveron [2010, M2]
Post by: EOJ on August 15, 2010, 09:17:35 PM
Yes the Wii does true 240p, but no RGB output except in Europe. Stupid Nintendo.

Anyway, I doubt this is for the Wii. Cave wants to make money, after all.
Title: Re: Dangun Feveron [2010, M2]
Post by: GaijinPunch on August 16, 2010, 05:06:02 AM
Yeah, I remember reading that it in fact does do RGB in Europe, and might even do 240p for S-Video in the NTSC regions, but what's the point there, right? I'd say there's about a 50/50 shot that it's only available for VC games too, but that's pure speculation.  Daijoubu made an informative post about it at gamengai ages ago (when the Wii first came out).  I think basically it detects your output (15khz or 31khz) and adjusts accordingly. :whyioughtta:
Title: Re: Dangun Feveron [2010, M2]
Post by: EOJ on August 16, 2010, 05:43:02 AM
It does 240p in every region, but yeah, just VC stuff (not all of it - a lot of the pc engine games are interlaced 480i for some stupid reason). It looks really good through component (not quite RGB nice, but pretty close. Sharp scanlines).
Title: Re: Dangun Feveron [2010, M2]
Post by: Square King on August 17, 2010, 01:15:39 PM
Quote from: EOJ on August 15, 2010, 03:18:18 AM
This really does not sound like it's being made for XBLA. It was running on a PC during the demo, so maybe they're exploring services like Steam? Or perhaps PSN?

This would be incredible. I'd buy a few copies and hand 'em out to friends.  =D
Title: Re: Dangun Feveron [2010, M2]
Post by: charlienash87 on August 05, 2011, 06:46:34 PM
any new news about this in the last year that forgot to be mentioned?
Title: Re: Dangun Feveron [2010, M2]
Post by: EOJ on August 05, 2011, 08:34:32 PM
This is the last update:

http://www.cave-stg.com/forum/index.php?topic=1306.0

"Dangun Feveron hasn't been released due to problems with marketing (not anything related to Microsoft). Asada's not sure it will come out. They were thinking XBLA, but then Asada keeps talking about how it might be better on a Smartphone, like the iphone."
Title: Re: Dangun Feveron [M2]
Post by: bcass on August 06, 2011, 05:15:52 AM
Given how their only two XBLA releases seem to have bombed, I'm not surprised there's little enthusiasm to release it on that service anymore.  A shame, as I think Feveron has more commercial appeal than Guwange.
Title: Re: Dangun Feveron [M2]
Post by: Aliquantic on August 06, 2011, 12:07:15 PM
Indeed, I've just looked at the XBLA list sorted by download frequency, and both Guwange and Nin-Jump came up at around 270 out of 370, well below every other STG, even 1942 or R-Type Dimensions :(
Title: Re: Dangun Feveron [M2]
Post by: lam47 on August 08, 2011, 01:01:15 PM
Windows phone?
Title: Re: Dangun Feveron [M2]
Post by: TimingTripod40 on August 08, 2011, 07:48:57 PM
Quote from: Aliquantic on August 06, 2011, 12:07:15 PM
Indeed, I've just looked at the XBLA list sorted by download frequency, and both Guwange and Nin-Jump came up at around 270 out of 370, well below every other STG, even 1942 or R-Type Dimensions :(
Wow. That's really sad.
Title: Re: Dangun Feveron [M2]
Post by: bcass on August 09, 2011, 12:22:36 AM
It was obvious it had bombed when it completely disappeared from the XBLA chart 1 week after release.  It was so obviously the wrong game to premiere on the service.
Title: Re: Dangun Feveron [M2]
Post by: brentsg on August 09, 2011, 02:32:40 AM
Quote from: bcass on August 09, 2011, 12:22:36 AM
It was obvious it had bombed when it completely disappeared from the XBLA chart 1 week after release.  It was so obviously the wrong game to premiere on the service.

I definitely agree it was the wrong debut game.  Even a lot of Cave fans probably passed on it.
Title: Re: Dangun Feveron [M2]
Post by: bcass on August 09, 2011, 02:41:27 AM
The reason they went with it is because it came top of that Japanese XBLA survey they did (last year IIRC), little realising that by far the biggest XBLA market is outside Japan.  It probably didn't help that it was a rush job either (crappy screen options, even post patch, no initials entry and no proper local high score table).
Title: Re: Dangun Feveron [M2]
Post by: pestilence on August 10, 2011, 11:34:05 PM
Can you adjust the screen size at all?

I tried the trial version, and in that you couldn't.
Title: Re: Dangun Feveron [M2]
Post by: bcass on August 11, 2011, 05:42:34 AM
Yes, you can, but there are limitations depending on what type of TV you're using.  For example, on a 16:9 CRT, selecting Wide Mode to On does not remove the black borders at the top/bottom of the screen.  Not a problem if your TV has a Zoom option, otherwise you're shafted.

I just remembered too that there's a stupid bug on the friends leaderboard in the dash which means that the scores are listed in reverse order.  Cave were notified about this via their Twitter page, acknowledged receipt, but chose to ignore it.
Title: Re: Dangun Feveron [M2]
Post by: antares on August 11, 2011, 03:02:55 PM
Guwange is still in the Top Downloads and also Top Rated games on the japanese XBox marketplace so at least it didn't bomb there.
Title: Re: Dangun Feveron [M2]
Post by: bcass on August 11, 2011, 03:49:30 PM
Japan is probably where most of the sales came from, but given how tiny that market is (especially for XBLA, which is mostly Western titles) I wouldn't say its appearance in the Japan Top Downloads tells us anything significant about sales figures.  Even titles that have sold less than 5K appear in the Western chart so I imagine it wouldn't take much for a game to appear in the Japanese chart.

Just had a look at the leaderboards, and there's a paltry 2840 entries.  Sure, not everyone will have uploaded a score, but even 5 times that figure would indicate dismal sales.
Title: Re: Dangun Feveron [M2]
Post by: Aliquantic on August 12, 2011, 04:35:21 AM
Where does it rank on the Japanese top download list, and how do you check it on a Marketplace basis? My main gamertag is in Japan and I used the browsing list sorted out by download popularity, but it sounds like your method would be a lot better :)

2840 isn't actually bad at all for leaderboards compared to many other Cave games (even JP Deathsmiles is pretty sparse, and MMP/PS is a joke) but sadly it's far more probable people just use Score Attack a lot more for XBLA titles.

Oh, and how about looking at the respective standings of Cave games at TrueAchievements (http://www.trueachievements.com/gameslist.aspx?developer=Cave) and similar websites (which should be Western biased)? It doesn't look good either :s
Title: Re: Dangun Feveron [M2]
Post by: bcass on August 12, 2011, 06:04:55 AM
All I did was use an elastic band to hold the left stick in the down position on the leaderboard and checked it about 30 minutes later when it got to the end of the list.

I still posit that the reason we havent' seen Dangun on XBLA is because Guwange didn't reach its sales target (50k).  That won't have been some arbitrary figure either, it's not cheap getting games up onto XBLA.  There are publishing costs, developer costs, ratings costs and certification costs.  Then on top of all that, you have Microsoft themselves taking a large chunk of the revenue.
Title: Re: Dangun Feveron [2010, M2]
Post by: trev1976 on August 21, 2011, 05:19:54 AM
Quote from: njiska on August 14, 2010, 09:36:07 AM
maybe we'll get lucky and finally see a Uo Poko and Mushihimetama combo release.

Oh yes please
Title: Re: Dangun Feveron [M2]
Post by: Blue_Rei on April 04, 2018, 09:23:18 PM
PS4 version is now up!
https://store.playstation.com/en-us/product/UP2789-CUSA06735_00-DANGUNFEVERONUSA

And for the Xbox One:
https://www.microsoft.com/en-us/store/p/dangun-feveron/bzlxw6kx9935?tduid=(97e4cbba0763e20185779b96679cc4e1)(259740)(2821835)()()

TIME TO GET FUNKY!
Title: Re: Dangun Feveron [M2]
Post by: EOJ on April 05, 2018, 09:10:05 PM
I'll buy this today or tomorrow. Not in a big rush as I've never been a fan of the game. But you gotta support M2 and Cave.
Title: Re: Dangun Feveron [M2]
Post by: EOJ on April 06, 2018, 03:55:31 PM
OK I bought it last night. Again, not a game I like that much, but I was still dazzled by the presentation M2 has provided, as well as the beautiful scanlines at 1080p. The game itself plays wonderfully. I'm not an expert on the PCB but this seems pretty accurate to me. All for just $35!
Title: Re: Dangun Feveron [M2, PS4/XB1 2018]
Post by: EOJ on January 30, 2019, 03:08:25 PM
New update to Ver 1.04 today:

https://m2stg.com/en/dangun-feveron/ps4/news.php#sec-news190130

Bug fixes:

-Fix defect of getting another ranking information. Manipulating specific operation while viewing ranking.

-Other various small fixes.