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#1
avatar_EOJ
High Scores - Individual Style / Re: EOJ
Last post by EOJ - October 14, 2025, 05:16:48 AM
A big increase this time!

DDP Daifukkatsu 1.5 (Switch port)
279,903,263,538 - 2-ALL (Omote, Lx0, Bx6) - C-Strong



I've been practicing stage 5 the past couple days and can get 175bil on it about 50% of the time with my current pattern. In this run I did a "panic" hyper on the last midboss, right before the final rush, costing me 40-50bil. Ended Loop 1 with 252bil. Messed up ST3 and only got about 20bil there. I could get about 350bil in Loop 1 if I do every stage perfectly (with my current strats), but odds of that happening are quite low since I always seem to mess up at least one stage per run, so I'll be happy to just get over 300bil.

#2
avatar_EOJ
High Scores - Individual Style / Re: EOJ
Last post by EOJ - October 11, 2025, 12:28:49 AM
Hey, a new score after over 2 years!  :righton:

DDP Daifukkatsu 1.5 (Switch port)
231,151,163,129 - 2-ALL (Omote, Lx2, Bx2) - C-Strong



Played on a Switch Pro controller.

Still working on improving my DFK BL score as well, but that's slow going.
#3
avatar_EOJ
High Scores - Competition Style / Re: World Record Scores - Home...
Last post by EOJ - September 13, 2025, 09:41:03 PM
Quote from: EOJ on June 12, 2022, 09:26:12 PMDVL got 1,814,468,646,279 in DFK BL with A-Strong (on 19-Feb-2022), beating his older score of 1,732,347,841,841. This is also now the highest score in this mode with any ship type. No replay, unfortunately!



I logged into the DFK BL X360 leaderboards for the first time this year and saw DVL made a big improvement on May 25, 2025, getting close to 1.9 trillion!:

1,885,214,259,705 - A-Strong - ALL (with Hibachi) - DVL



Once again, no replay, which is a bummer.
#4
avatar_EOJ
CAVE Games / Re: Mushihimesama, Espgaluda I...
Last post by EOJ - September 13, 2025, 09:31:42 PM
I've been playing DFK BL on Switch a lot these past few weeks. Unfortunately, in addition to the faster/higher hit counts on the laser turrets which makes it a lot easier to get a high multiplier early in stages 4 and 5, the slowdown does not get as slow as on the X360 or PCB -- I'd estimate it's at least 20-30% faster on the Switch than on the X360. This is true whether in hyper mode or not, but it becomes more of an issue in hyper mode because it's harder to dodge the "return" lasers and "return" bullets in Strong style. Actually, in hyper mode the slowdown might be as much as 50% faster. It becomes a problem in parts like the laser turret with the 1UP in stage 3 (with C-Strong). I was wondering why lasers and bullets kept hitting me while hypering in spots of stages 2-5 -- it did feel fast to me, but I hadn't played the X360 ver in a couple years. I pulled my X360 out of the closet today, fired it up, and sure enough, I noticed the difference in slowdown speed right away.

Switch ver is playable (and the Zatsuza training mode is nice), but it's harder to perform high-level strats consistently, and scores are definitely not comparable with the X360. I'll reiterate that it's quite a shame that Livewire used the Steam version as their porting base instead of the X360 original. I don't know how much longer my X360 will last, so I really wish someone (City Connection, maybe?) would port that version to the PS5/XSX.

I guess the same issue exists on the Steam port? I haven't played it.
#5
avatar_EOJ
Off Topic / Re: Site updates
Last post by EOJ - September 09, 2025, 05:43:07 PM
I had to disable likes, at least for the short-term, as I've been getting hundreds of errors a day through the "view likes" feature. Seems it might be a bot attack? Anyway, problem solved, for now.
#6
avatar_EOJ
Other Games / Re: The "what NON-Cave game(s)...
Last post by EOJ - September 09, 2025, 04:33:05 PM
I finished Earthbound the other day. Took me 20-25 hours (not sure exactly, as the game doesn't track your play time). Really cool last boss fight! Happy to check this one off my bucket list, it was a fun playthrough.

I have a pretty big backlog, and I'm not sure what I'll go for next. I might try Fantasian: Neo Dimension on my Series X. At the moment my gaming time is taken up with practicing stages in DFK BL with C-Strong.  :righton:
#7
avatar_EOJ
CAVE Games / Re: Video link thread
Last post by EOJ - September 03, 2025, 12:20:53 AM
There is a great youtube channel run by stm鳥居, ALC, and GFA2-ISO. Recently they have posted some really interesting, historically significant videos:

1) Dodonpachi DFK 1.5 - 842bil B-Strong 2-ALL Ura. Player: chrono. Date: December 2009. This is the highest score submitted to Arcadia (published in March 2010) before the X360 port was released and people had access to training modes to practice the stages and more easily experiment with advanced patterns. Don't miss the amazing no-miss, no-bomb Hibachi fight!

https://www.youtube.com/watch?v=-6L6QybguP4

2) Dodonpachi DFK BL - 1.3tril with B-Bomb. Player: Niboshi. Date: July 2018. Just a bit below his WR, this is his second-highest score, and it shows how to get over 1.3 trillion with Bomb style.

https://www.youtube.com/watch?v=FbNNYufzmCQ

3) Deathsmiles II Ver. 1.00 - 635mil with Supe. Player: GFA2-ISO. Date: September 2009 (appeared in Arcadia magazine). This is the highest score done on Ver 1.00, which was only playable in the arcades for 1 month before Ver 2.00 came and replaced it. It only has 4 stages, and the boss milking is pretty crazy. Scoring system is different from later versions.

https://www.youtube.com/watch?v=RURguXk0zK0
#8
avatar_EOJ
High Scores - Individual Style / Re: EOJ
Last post by EOJ - August 31, 2025, 09:44:36 PM
No new scores from me yet, but I have started playing SDOJ, DFK BL (C-Strong), and DFK 1.5 (C-Power, C-Strong) on my Switch, using the pro controller. And I might try and improve on my scores in these games. Might go back to Akai Katana on PS4 as well.

So far I have been learning new patterns in DFK BL, and I've gotten a 10.8bil 1CC with A-Shot in SDOJ. :righton: 
#9
avatar_EOJ
Other Games / Re: The "what NON-Cave game(s)...
Last post by EOJ - August 31, 2025, 09:31:00 PM
I played through Donkey Kong Bananza on the Switch 2. I went for 100% banandium gems, so it took me over 30 hours to complete. Pretty fun game (not as well-designed as Mario Odyssey), but the bosses were too easy. I give it 8.5/10. There's post-game stuff but I'm not in the mood to play it anymore -- maybe some time in the future.

Since then I've moved on to Earthbound SNES (on the NSO). Way back in the summer of 1995 I went to my local Best Buy and they were clearing out Earthbound for $19.99. I remember they had a big stack of them (20+) on the bottom shelf. I decided to buy it and give it a try. I played up until the desert before Fourside, and gave up on it. I found progression in the game to be too unintuitive and a lot of RNG in the fights made it frustrating. Later that year I sold the game to a local shop for like $5 (mint and complete in that big box). :facepalm: Now these sell for $3k+ USD. Oh well. I always wanted to go back and finally complete it, so that's what I'm doing now! I'm nearing the end (currently up to Lumine Hall), just got the Sword of Kings (which took awhile!), and I'm really enjoying the game.  :righton:
#10
avatar_EOJ
Other Games / Re: Mortal Kombat Legacy Kolle...
Last post by EOJ - August 01, 2025, 11:50:50 PM
Looks like September 29th is the release date for the digital version:

https://insider-gaming.com/mortal-kombat-legacy-kollection-release-date-accidentally-revealed/

Physical version might not ship until December 12th, as the preorders currently list that date.

Note September 29th is a Monday. The ports back in the '90s released on "Mortal Monday" (in the USA), so that is a nice throwback.  :bigsmile:

Also, Mortal Kombat Trilogy (PS1 version) has been officially added to the game, with no load times on Shang Tsung's morphs.

Here's an EVO panel discussing the collection:

https://www.youtube.com/watch?v=zjPdER7FPdg